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SmilingReaper Newbie
Joined: 10 Jan 2002 Posts: 8
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Posted: Fri Jan 11, 2002 11:55 pm
Button question |
I have a toggle button with the bitmap as CIRC. When I press it, it executes a command (this part works fine) and then I want the image to change to CIRCG. For this I have: %btnimage (biron, circg)
The image does change, however, in the game it also says Huh? Meaning it sent a command that it didn't understand. After doing some testing I found out that it tries to send the circg to the game. I tried putting quotes around it and it still didn't work. Is there something I need to fix to get it to work properly? |
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MattLofton GURU
Joined: 23 Dec 2000 Posts: 4834 Location: USA
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Posted: Sat Jan 12, 2002 12:33 am |
quote:
I have a toggle button with the bitmap as CIRC. When I press it, it executes a command (this part works fine) and then I want the image to change to CIRCG. For this I have: %btnimage (biron, circg)
The image does change, however, in the game it also says Huh? Meaning it sent a command that it didn't understand. After doing some testing I found out that it tries to send the circg to the game. I tried putting quotes around it and it still didn't work. Is there something I need to fix to get it to work properly?
You don't want JUST %btnimage. You also need #NOOP to prevent it from being sent to the mud.
#NOOP %btnimage(biron, circg)
li'l shmoe of Dragon's Gate MUD |
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Kjata GURU

Joined: 10 Oct 2000 Posts: 4379 Location: USA
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Posted: Sat Jan 12, 2002 1:28 pm |
Remember, functions do something and return something. If you do not want what is returned to be sent to the MUD, then the function can't be at the beginning of the line. As a rule of thumb, functions never appear at the beginning of the line, they appear withing command. In this case, #NOOP was used because it simply discards whatever the function returns.
Kjata |
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