Register to post in forums, or Log in to your existing account
 

Play RetroMUD
Post new topic  Reply to topic     Home » Forums » zMUD General Discussion
Belmyrddyn
Magician


Joined: 17 Oct 2001
Posts: 371
Location: USA

PostPosted: Sun Jan 06, 2002 10:57 pm   

GSL Triggers
 
In the game I'm playing, Dragonrealms by name, this character is used to relay certain information. They provide a Wizard interface to connect to the game which uses this character to display graphically certain information. Now, what I want to do is to try and tell the mapper what the room description is based on this information, so for example;

GSo
[The Crossing, Oralana Ramble]
GSp
GSH

You are traveling just inside the eastern town wall. Mosses, grasses, and weeds blooming with brilliant wildflowers grow between the road and the wall, climbing right up along the surface of the earthen rampart itself. The way bends to the southwest, and continues straight north toward the northeastern gate.GSI

GSjAF
Obvious paths: north, southwest.

Now, the GSH is always there on that line before the room description, and the GSI there at its end. So what I have set up is a trigger like so;
#TRIGGER RoomPara {GSH} {@RoomDesc = ""; #TEMP {GSI} {#STATE RoomPara 0}}
#COND {} {#ADDITEM RoomDesc %line} {LoopLines|Param=99}

Anyone know whats not exactly working with this? It just doesn't seem to stop at the GSI but keeps going. It may have something to do with the  character, since I can't type it but have to cut and paste it. Anybody know anything about this?

Belmyrddyn
Reply with quote
Charbal
GURU


Joined: 15 Jun 2001
Posts: 654
Location: USA

PostPosted: Mon Jan 07, 2002 3:44 pm   
 
Your answer may lie in MXP tags to delineate the room information:

http://www.zuggsoft.com/zmud/mxp.htm#MXP%20Line%20Tags

The detailed example at the end of the page may be of use. You don't have to define your own elements, just #SUB in the tags. I'm not able to throw a script together at the moment but I might be able to later if someone doesn't beat me to it.

- Charbal
Reply with quote
Belmyrddyn
Magician


Joined: 17 Oct 2001
Posts: 371
Location: USA

PostPosted: Tue Jan 08, 2002 5:08 am   
 
Exactly how do you #SUB in the tags? Do you declare the element in the trigger, or is the element already declared?

Belmyrddyn
Reply with quote
Display posts from previous:   
Post new topic   Reply to topic     Home » Forums » zMUD General Discussion All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

© 2009 Zugg Software. Hosted by Wolfpaw.net