Register to post in forums, or Log in to your existing account
 

Play RetroMUD
Post new topic  Reply to topic     Home » Forums » CMUD General Discussion
kegstand
Newbie


Joined: 17 Sep 2008
Posts: 2

PostPosted: Wed Sep 17, 2008 8:33 pm   

Help with OnWalkEnd Event
 
Does this work in CMUD 2.36? I have tried using it in a walking trigger but it never seems to fire. Even something as simple as :

#EVENT OnWalkEnd say test

doesnt seem to work. Can anyone confirm this event works at the moment?
Reply with quote
Zugg
MASTER


Joined: 25 Sep 2000
Posts: 23379
Location: Colorado, USA

PostPosted: Wed Sep 17, 2008 9:19 pm   
 
The correct syntax would be:
Code:
#EVENT OnWalkEnd {say test}

And I believe it works, but it might depend upon what speedwalking mode the mapper is in. It should work the same as the "onWalkEnd" alias did in zMUD.

Keep in mind that the mapper is currently being rewritten in CMUD to make it work better. The current mapper was a port from zMUD and doesn't necessarily work properly with all aspects of CMUD.
Reply with quote
chris-74269
Magician


Joined: 23 Nov 2004
Posts: 364

PostPosted: Mon Sep 22, 2008 6:52 am   
 
OnWalkEnd hasn't been working for me either, in any mode. It doesn't even get called in the debug window. What does OnWalkEnd check against anyways? Does it work from #walk or double-clicking the map to travel?
Reply with quote
Display posts from previous:   
Post new topic   Reply to topic     Home » Forums » CMUD General Discussion All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

© 2009 Zugg Software. Hosted by Wolfpaw.net