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goliver Newbie
Joined: 18 Feb 2002 Posts: 4 Location: USA
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Posted: Fri Nov 01, 2002 6:35 pm
Configuring zMud mapper |
I play Dreamscapes MUD with zMud. The room exits are after the room description, and they are always underlined. There are frequently mobs and items listed under the room descriptions, and sometimes they are looking up, or an item is down on the ground, or something like that. Because the words 'up' and 'down' (or even ewns) are in the descriptions of items and mobs, these words are picked up by the automapper and exits are shown. Then I have to fix up the exits.
Is there a way to configure the automapper to see the underlined exit names only? |
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MattLofton GURU
Joined: 23 Dec 2000 Posts: 4834 Location: USA
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Posted: Sat Nov 02, 2002 12:25 am |
quote:
I play Dreamscapes MUD with zMud. The room exits are after the room description, and they are always underlined. There are frequently mobs and items listed under the room descriptions, and sometimes they are looking up, or an item is down on the ground, or something like that. Because the words 'up' and 'down' (or even ewns) are in the descriptions of items and mobs, these words are picked up by the automapper and exits are shown. Then I have to fix up the exits.
Is there a way to configure the automapper to see the underlined exit names only?
Yes, you can use #TAG. You're probably playing an MXP-enabled MUD, so you might be able to use that instead of #TAG.
li'l shmoe of Dragon's Gate MUD |
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