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Thalir
Novice


Joined: 10 Aug 2002
Posts: 35
Location: USA

PostPosted: Sat Aug 10, 2002 9:01 pm   

Someone! Anyone!
 
i need a little help creating a Trigger...
i am not a trigger guru in fact my scripts are very simple compared to some that ive seen...
I am trying to make a trigger that would allow me to walk 5 rooms NE and then turn around and walk 5 rooms SW while still being able to stop to fight random CRITTERS that would spawn within those 5 rooms once the CRITTER has been killed continue walking my path..
Can anyone give me feed back on how i might do this.
I cant seem to get it right.

Thanks,
Thalir
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MattLofton
GURU


Joined: 23 Dec 2000
Posts: 4834
Location: USA

PostPosted: Sun Aug 11, 2002 3:06 am   
 
For the walker itself you'll need an alarm to move you, a trigger matching the room's critter line to check for the given critter and stop the alarm if needed, a trigger to mark the boundary rooms (use the room descriptions unless there's some other way to uniquely identify them), and an alias to set it all up. If there are critters you need to fight, you'll want to have a class of triggers and such to start and end the combat.

Feel free to volunteer what you have so far so I don't have to write the whole thing by myself.

li'l shmoe of Dragon's Gate MUD
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