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		| Penance Newbie
 
 
 Joined: 10 Jan 2002
 Posts: 5
 Location: USA
 
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			  |  Posted: Mon Jan 14, 2002 2:14 am 
 need help with a walking robot script
 
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				| I want to run a #slow xxxx and have it stop at every new room, do the command POWER, wait for the roundtime, then #step to move to the next room. Everything is fine, except #step repeats the last direction instead of the next one. If the route is n,s,e it'll go north, do power, check the experience, then #step and try to move north again. "RT" is a variable that gets set whenever the game gives me roundtime. It works correctly. 
 The trigger is for ^Obvious*: which is what will always be displayed by the game at a new room. (Obvious paths:, Obvious exits:, etc)
 
 #STOP
 #IF (@continue=1) {
 #WAIT %random( 1200, 1670)
 power
 #ALARM +2 {
 exp power perceive
 #ALARM +@RT {
 #SAY stepping...
 #STEP
 }
 }
 } {#T- PP}
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		| Reddytedy Apprentice
 
 
 Joined: 13 Oct 2000
 Posts: 114
 Location: USA
 
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			  |  Posted: Mon Jan 14, 2002 6:48 am 
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				| Try replacing #STOP with #PAUSE 
 Alan
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		| Penance Newbie
 
 
 Joined: 10 Jan 2002
 Posts: 5
 Location: USA
 
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			  |  Posted: Mon Jan 14, 2002 6:56 am 
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				| I love you ;) See, I was going by what Zugg said to do in his tutorial. The hardest thing about learning ZMUD for me is not knowing what commands/techniques are available!
 
 Thanks again.
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		| Reddytedy Apprentice
 
 
 Joined: 13 Oct 2000
 Posts: 114
 Location: USA
 
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			  |  Posted: Mon Jan 14, 2002 6:58 am 
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				| Ack now I gotta find out who you are in DR and kill ya for saying you love me!   
 Irgh!
 
 Alan
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