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jysmystry Beginner
Joined: 28 Nov 2012 Posts: 16
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Posted: Wed Dec 05, 2012 10:47 pm
#NODIR |
Hi, sorry im being a pain now but i want to learn this stuff and thisseemed a simple way to start.
I thought i'd make a basic trigger so that if i get attacked when im moving around fast and i dont see the mapper wouldnt continue and cause me to lose my place. the code i used is..
| Code: |
<trigger priority="70" trigontrig="false" id="7">
<pattern>If you wish to leave, you must FLEE in a direction.</pattern>
<value>#NODIR</value>
</trigger>
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However this doesnt work and in follow mode it jsut continues to carry onwards.
This is the only trigger I have and i created it by slecting the text in the mud, right clicking and choosing make trigger then leaving the pattern as then then under the script tab typing #nomap (I have also tried #nodir).
Can someoen explain why this is wrogn because everything I have read said this should work :( |
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shalimar GURU

Joined: 04 Aug 2002 Posts: 4789 Location: Pensacola, FL, USA
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Posted: Wed Dec 05, 2012 11:03 pm |
if you have more than one direction queued up you need
#NODIR 1
to clear its entirety, otherwise it only removes the next direction in the queue |
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