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ecourt Apprentice
Joined: 29 Dec 2000 Posts: 146 Location: USA
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Posted: Wed Nov 16, 2011 5:27 pm
cmud 3.34 crashes after loading map 3 times |
I've just loaded cmud 3.34, first time I've loaded ver3.
I've imported NO configuration from cmud or zmud.
I'm creating my characters, so I create the caracter by clicking new session on the sessions window
adding session name, host, port, allowing cmud to create folder and file names. I don't even click on the other tabs.
After the session is created, I connect once, create ONE trigger, and then exit and hit close.
Then I open the session again, the second time prompts me to save the login and password names, this works fine.
Then I hit the big map button on the tool-bar, and hit file-open, go to the folder that has my map, ( I use this same map for multiple sessions).
After doing this same process with 3 characters, Opening the map will crash on the 3rd or 4th time.
ONLY 1 session is open during all this.
FYI the crash-dump will not send to zzugsoft... disabled firewall, and still fails. |
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Rahab Wizard
Joined: 22 Mar 2007 Posts: 2320
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Posted: Wed Nov 16, 2011 8:43 pm |
I'm not sure why that would crash it. However, the best way to use the same map in multiple sessions is to set it up in one session, use the Package Editor to move the map module into a new separate package, and load that package into each session.
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ecourt Apprentice
Joined: 29 Dec 2000 Posts: 146 Location: USA
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Posted: Wed Nov 16, 2011 11:04 pm |
why would I need a shared package, when there's nothing there to share it with..
I can understand it if there are 2 sessions open, and the map was being shared between them, but this is just one session. |
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Rahab Wizard
Joined: 22 Mar 2007 Posts: 2320
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Posted: Thu Nov 17, 2011 3:01 am |
It just makes it easier. You can put all of the triggers for the map in one location, rather than having to recreate them for each character. Things like #NOMAP and #NODIR triggers, room triggers, and such. No, it's not necessary. It's just efficient.
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ecourt Apprentice
Joined: 29 Dec 2000 Posts: 146 Location: USA
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Posted: Thu Nov 17, 2011 3:14 am |
lol I don't have any triggers needed for my maps.
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