Register to post in forums, or Log in to your existing account
 

Play RetroMUD
Post new topic  Reply to topic     Home » Forums » CMUD General Discussion
Xeleine
Newbie


Joined: 19 Nov 2009
Posts: 5

PostPosted: Thu Nov 19, 2009 7:14 pm   

Speedwalking: #STEP problem?
 
Hello, everyone. I just got a copy of CMUD, and I'm having something of a problem using the mapper and it's commands.

I've mapped out an area, and am in Slow Walking mode. I've added a trigger to #STEP every time the line '^You see' comes up, because that's part of the exit line present in every room. The idea is to make sure I walk into the next room before doing the next #STEP. The problem is this: Sometimes (but not always, and that's the absolute strangest part) when I double-click a room on the mapper to speedwalk to it, a single direction gets looped instead of the rest of the path.

I'm not sure how to describe it better - essentially, I may click on a room that's 2north+3east+3northeast away from my current position, and instead of going the 3northeast, it'll keep looping east as many times as there are more moving commands.

I know I don't have any #STOP or #PAUSE triggers, so unless there's a built-in one for something or other, I'm at a total loss at what could be causing this. Any help would be very appreciated.

EDIT: Also, I've just started getting access violations, 'at address 00E1F006 in module 'cMUDPro.exe // Read of address 4E4E559C' when doing specifically slow-walking, not safe or fast.
Reply with quote
Display posts from previous:   
Post new topic   Reply to topic     Home » Forums » CMUD General Discussion All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

© 2009 Zugg Software. Hosted by Wolfpaw.net