Register to post in forums, or Log in to your existing account
 

Play RetroMUD
Post new topic  Reply to topic     Home » Forums » CMUD Beta Forum
wrym
Magician


Joined: 06 Jul 2007
Posts: 349
Location: The big palace, My own lil world

PostPosted: Tue Apr 07, 2009 1:04 pm   

parsing of #alarm arguments
 
Not quite sure whats going on here, and only just before I was able to sorta figure out whats going on did I realize or decide I could just use #t+ and #t-, but here is what I ran into.

I have a trigger which i'm using to start several alarms to state when the next group of mobs will appear, because this is on rare occasion, I was planning creating the alarm each time.

Code:
#alarm "1st_wave_ann" {+1:30} {gt Fallen (2x) in 20s, Fallen (4x) in 125s}


Rather than creating the expected alarm, was creating:

Code:
class name="gt Fallen (2x) in 20s, Fallen (4x) in 125s" id="359">
  <trigger type="Alarm" priority="3600" id="360">
    <pattern>1st_wave_ann</pattern>
    <value>+1:30</value>
  </trigger>
</class>


In my efforts to debug this i tried quoted, and unquoted, simpler names, scripts, and times and adding a class parameter, all came with same results. I was eventually able to find two variations that worked.

Code:
#alarm {+1:30} {gt Fallen (2x) in 20s, Fallen (4x) in 125s}
#trigger "1st_wave_ann" {+1:30} {gt Fallen (2x) in 20s, Fallen (4x) in 125s}


So, I believe that #alarm is, incorrectly interpreting how to handle the creation of new alarms with specific ID's?
Can anyone confirm this?
Reply with quote
Rahab
Wizard


Joined: 22 Mar 2007
Posts: 2320

PostPosted: Tue Apr 07, 2009 1:41 pm   
 
It only has this problem when the id name starts with a numeral. I vaguely recall a similar problem pointed out a long time ago in triggers or variables or something.
Reply with quote
shalimar
GURU


Joined: 04 Aug 2002
Posts: 4805
Location: Pensacola, FL, USA

PostPosted: Tue Apr 07, 2009 1:47 pm   
 
the problem is you cant have any named settings that start with a numeral

change "1st_wave_ann" to "first_wave_ann" and it works.
_________________
Discord server
Reply with quote
shalimar
GURU


Joined: 04 Aug 2002
Posts: 4805
Location: Pensacola, FL, USA

PostPosted: Tue Apr 07, 2009 1:47 pm   
 
bah, ninja'd while i was testing
_________________
Discord server
Reply with quote
wrym
Magician


Joined: 06 Jul 2007
Posts: 349
Location: The big palace, My own lil world

PostPosted: Tue Apr 07, 2009 3:36 pm   
 
Hmm, i do vaguely remember that now that you mention it. but why does it work as a trigger and not as an alarm?

hmmm, trying to read that number as time pattern i geuss?

Anyhow, thanks for help, I'ld been fairly sure I was doing SOMETHING stupid until tryed #trigger
Reply with quote
Display posts from previous:   
Post new topic   Reply to topic     Home » Forums » CMUD Beta Forum All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

© 2009 Zugg Software. Hosted by Wolfpaw.net