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chamenas
Wizard


Joined: 26 Mar 2008
Posts: 1547

PostPosted: Mon Oct 27, 2008 12:17 pm   

MUD sounds
 
My MUD uses sounds for an alert system to check idle mudders, which is great for when I get caught up in another window and either forget I'm logged on or simply get too engrossed in something else. I haven't had sounds turned on, however, but even though I did today, my MUD sounds still don't work (I turned it on in the MUD). The Imm I was talking to apparently uses CMUD as well and says it worked by default for them, however it doesn't for me and I'm wondering what I need to do to turn that option on.
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ralgith
Sorcerer


Joined: 13 Jan 2006
Posts: 715

PostPosted: Mon Oct 27, 2008 2:52 pm   
 
Or you could just set a tick timer with a base command like save or whoami so you never idle out :D
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chamenas
Wizard


Joined: 26 Mar 2008
Posts: 1547

PostPosted: Mon Oct 27, 2008 3:03 pm   
 
I know, I have a trigger that logs me out after X amounts of voids as it is. There's a certain amount of time in which you can respond to an alert and the three voids is less than that. It doesn't stop an Imm from transing you up if you don't respond in a reasonable amount of time. I could also make it ding whenever I voided, or whenever I got the alert message, but that's not the problem. The problem is that none of the MUD sounds go through, it hasn't bothered me before, it does now.
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Zugg
MASTER


Joined: 25 Sep 2000
Posts: 23379
Location: Colorado, USA

PostPosted: Mon Oct 27, 2008 5:08 pm   
 
If you type

#PLAY somefile

where "somefile" is a *.wav or *.mp3 file on your computer, then do you get a sound? If you type #BEEP on the command line, do you get a sound. If none of those works, then it's a problem with your volume settings or sound card.

If the #PLAY command works but you are not getting sounds from the MUD, then try doing this to see if the MSP sound system is working:

#SHOW "!!SOUND(somefile)"

where "somefile" is the same file you just played with the #PLAY command. If #PLAY works, but the MSP sound command doesn't, then go into your MSP preferences screen and make sure MSP sounds are enabled.

You can open the Script Debugger window and turn on the Raw Input/Output message to try and capture the MSP command that is sent by the MUD for the alert message. Try posting the exact MSP command being sent from the MUD and we can look to see if there is some problem with what they are sending.
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chamenas
Wizard


Joined: 26 Mar 2008
Posts: 1547

PostPosted: Mon Oct 27, 2008 7:13 pm   
 
Well I know it's not a problem with my soundcard, it works fine in other programs and I use the #PLAY file frequently (I even use it for my tells which is one of the reasons I didn't stumble on this earlier because I don't use the MUD's built in alert system for tells.) I need to test the other things later and try to get you to the script information if all else fails.
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