Register to post in forums, or Log in to your existing account
 

Play RetroMUD
Post new topic  Reply to topic     Home » Forums » CMUD Beta Forum
kjaerhus
Magician


Joined: 18 Dec 2006
Posts: 317
Location: Denmark

PostPosted: Tue Jan 20, 2009 7:58 pm   

[3.03a] Map - moving between zones
 
Just installed the 3.x beta.

The links (clickable texts) between the zones doesn't seem to work anymore. I also noticed that my map is suddenly appearing in the package editor tre with some rooms apparently disabled. I'm wondering what this means but haven't stumbled upon anything in the version history.

Any ideas?

Is there a "known issues" list somewhere?
Reply with quote
gamma_ray
Magician


Joined: 17 Apr 2005
Posts: 496

PostPosted: Tue Jan 20, 2009 8:43 pm   
 
This should really go in the beta forum.

I can confirm that there are no clickable links in 3.03a.

The way that the new mapper version works is that it creates a trigger in the map section of the package editor to confirm that you have entered the room you were trying to enter (for example, if I move south and the map expects that to move me into "A Room" it will create a trigger "A Room" which will execute #ok to confirm that I got there). When you're not actually moving, these are either disabled or deleted (depending on some magic that Zugg worked up) so that you don't get accidental move confirmations. Or, in other words, it's all perfectly normal.

There's a somewhat not up to date known issues list in the beta forum.
Reply with quote
kjaerhus
Magician


Joined: 18 Dec 2006
Posts: 317
Location: Denmark

PostPosted: Tue Jan 20, 2009 10:31 pm   
 
gamma_ray wrote:
This should really go in the beta forum.

Well, definitely. I put it here by mistake and if I could move it I would.

gamma_ray wrote:
I can confirm that there are no clickable links in 3.03a.

The way that the new mapper version works is that it creates a trigger in the map section of the package editor to confirm that you have entered the room you were trying to enter (for example, if I move south and the map expects that to move me into "A Room" it will create a trigger "A Room" which will execute #ok to confirm that I got there). When you're not actually moving, these are either disabled or deleted (depending on some magic that Zugg worked up) so that you don't get accidental move confirmations. Or, in other words, it's all perfectly normal.

Well, I need it badly - it's my preferred way of navigating to the room I want to got to and then double-click it. When you have a lot of zones it gets a bit unhandy having to find the zone in the side panel.
Reply with quote
gamma_ray
Magician


Joined: 17 Apr 2005
Posts: 496

PostPosted: Tue Jan 20, 2009 11:19 pm   
 
I'm sure Zugg will add it to his bug list, it is a beta version and he's been doing a lot of changes.
Reply with quote
Zugg
MASTER


Joined: 25 Sep 2000
Posts: 23379
Location: Colorado, USA

PostPosted: Wed Jan 21, 2009 5:25 pm   
 
The double-click bug has been added to the bug list.
Reply with quote
Display posts from previous:   
Post new topic   Reply to topic     Home » Forums » CMUD Beta Forum All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

© 2009 Zugg Software. Hosted by Wolfpaw.net