Register to post in forums, or Log in to your existing account
 

Play RetroMUD
Post new topic  Reply to topic     Home » Forums » zMUD General Discussion
kombin3
Newbie


Joined: 09 Sep 2007
Posts: 1

PostPosted: Sun Sep 09, 2007 10:11 am   

Zmuds Automapping = /
 
I havent been able to get the mapper to work properly with ANY of my muds. This is frustrating.
Code:
Icer Slave Yard: Entrance
Gravity: Normal
   The entrance to a large slave yard, officers are slashing at hundreds
of changelings, and refuge icers who are slacking off, or just for fun.  The
yard is covered in sweat and blood from the workers who work out here twelve to
sixteen hours, they often fall dead in exhaustion. 
> Other: [Peaceful]
 * (N) *   (U)
(W) + (E)   -
 * (S) *   (D)
Visible Exits:
> north - Icer Slave Yard: Muddy Path
> south - Subzero Prime: City Gates
An Icer Warden is swinging his tail back and forth here.

[Pl:318][Ki:403][47% EXP][Fatigue: 14%]

Thats an example of a room. It can find everything...Except the room name. It appears to think that the gravity is the room name. Any help would be greatly appreciated.
Reply with quote
Fang Xianfu
GURU


Joined: 26 Jan 2004
Posts: 5155
Location: United Kingdom

PostPosted: Sun Sep 09, 2007 12:51 pm   
 
See this thread.

Your problem is going to be a bit more difficult - see if the automapper can manage without you tagging the exits, because you're going to have to do something weird to get tag command working with multi-line exits.
_________________
Rorso's syntax colouriser.

- Happy bunny is happy! (1/25)
Reply with quote
Vijilante
SubAdmin


Joined: 18 Nov 2001
Posts: 5187

PostPosted: Sun Sep 09, 2007 2:22 pm   
 
If the 'gravity' line is present in all rooms then this should work. The > at the start of the exit lines might cause a problem, if they do then more drastic measures will be needed.

#CLASS {System|Automapper}
#TRIGGER {^Gravity:} {#TAG name %line2}
#COND {*} {#TAG descpara}
#COND {^Visible Exits:} {#TAG exitpara}
#CLASS 0

After you put that in reconfigure the mapper and see if it detects correctly. The configuration may report wrong, but you should try a normal step for a second room to make sure it is actually wrong. If it fails then a more powerful script can be written.
_________________
The only good questions are the ones we have never answered before.
Search the Forums
Reply with quote
Display posts from previous:   
Post new topic   Reply to topic     Home » Forums » zMUD General Discussion All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

© 2009 Zugg Software. Hosted by Wolfpaw.net