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nigma
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Joined: 30 Apr 2007
Posts: 7

PostPosted: Mon Apr 30, 2007 9:55 am   

Assigning Variables Through A Trigger
 
I need help assign a compound value to a variable on a trigger

When executing a command, the output looks like the example below.

Quote:

The following beings are in your entourage:
A dervish#70314, a simpering Sycophant#76331, a sharp-toothed gremlin#78217, a chaos orb#80314, a bloodleech#80007, an ethereal firelord#81072, a minion of chaos#25573, a worm#71529, a green slime#81862, a soulmaster#78711, a humbug#84582, a chimera#66553, a bubonis#85065, name#85824, a chaos storm#87849, a chaos hound#88066, a withered crone#89435.
The following adventurers are in your entourage:

The challenge is that the number next to each entity changes each time you summon them. I need to capture that value and assign it to a variable to simplify ordering the entities.

For instances dervish#70314 is the unique identifier for that entity. At some future time it could be dervish#123456, or some other number.

This has probably been described elsewhere, but I appear to be forum challenged and couldn't find it.

Thank you in advance
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nigma
Newbie


Joined: 30 Apr 2007
Posts: 7

PostPosted: Wed May 02, 2007 8:59 pm   Nevermind
 
The issue was in the trigger I used to activate the class...
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