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Draconar
Beginner


Joined: 26 Dec 2005
Posts: 21

PostPosted: Thu Dec 29, 2005 3:41 am   

zMUD game interference.
 
This is my issue (and please don't move my post, I've paid you 30 bucks so I think I deserve to come back and find an answer here since I don't know the forums too well).

The issue: zMUD is using symbols like <, >, [, ], etc., that I need to be able to send to the game, but they vanish whenever I hit enter to send my text through. I've tried disabling all of the offending characters in the preferences > characters menu. Nothing has helped.

How do I solve this problem?

- a zMUD user for the past decade, now a paying owner with an up-to-date version
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Sir1l
Wanderer


Joined: 01 Oct 2005
Posts: 54

PostPosted: Thu Dec 29, 2005 4:38 am   
 
If you put a ~ in front of any zmud special character it makes it a regular key and will go throuh without a problem.
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mr_kent
Enchanter


Joined: 10 Oct 2000
Posts: 698

PostPosted: Thu Dec 29, 2005 8:19 am   
 
Maybe %literal
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Vijilante
SubAdmin


Joined: 18 Nov 2001
Posts: 5187

PostPosted: Thu Dec 29, 2005 8:58 am   
 
In the Script Parser section of the preferences, turn off 'Use <> for expansion' and 'Use [] for evaluation'.

Also when sending text that contains many special character it is best to start the line with a quote. For example:
"say This @line has :< many !& >; symbols I don't want interpretted.
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Draconar
Beginner


Joined: 26 Dec 2005
Posts: 21

PostPosted: Thu Dec 29, 2005 3:49 pm   Hmm
 
Perfect. Thanks guys.
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