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nexela
Wizard


Joined: 15 Jan 2002
Posts: 1644
Location: USA

PostPosted: Sun Jul 24, 2005 11:59 pm   

#STEP and Pause when Speedwalking
 
Has anyone else had any problems with this?

When using #STEP with the mapper and the pause when speedwalking option set, instead of Sending the direction it just confirms the direction? (same problem in all walk modes)

example


Room C has Pause when Speedwalking set, Room F has high cost so it avoids that room when speedwalking.

Speedwalking from A to E will Send (south) (east) and then PAUSE The mapper dot is in the correct Room (C) and the nextdir on the Qeue is correct (east) now after I have handle all the buisness in the room I issue a #STEP and the next direction (east) is NOT sent but the mapper dot moves east and waits for a confirmation and at the same time the last direction IS sent (north) Thereby my mapper dot is sitting in Room D waiting to be confirmed and I am sitting in Room F

Anyone else Script with mapper run into this problem. or know of any Viable Workarounds to it? I am not sure if this could be releated to my map settings but when I get some extra time Ill try it on a clean map file with just the minimal changes needed to get it to map correctly and post the results. (All this was checked with show triggers on and off an no errant triggers seemed to be messing with it)


UPDATE: Ok Tested an offline Keyboard create map, and it worked correctly, also tested an online created map with default settings and it worked correctly, so now I am gonna adjust settings until I find the problem.

Update2: Ok retried my main map again and it seems to be working correctly
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