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nyteryder1 Newbie
Joined: 02 Jun 2005 Posts: 3
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Posted: Thu Jun 02, 2005 8:19 pm
Removing Windows Created With #WIN Command |
I created a couple of windows to capture text to a while back and I'm not using them any more. How do I stop the windows from opening when I load zMUD? I do not have any captures to these windows anymore, but they open and load every time I open zMUD.
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DeReP Adept
Joined: 14 Jun 2003 Posts: 222 Location: Chile
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Posted: Thu Jun 02, 2005 9:05 pm |
When you open your character, close the windows, then save layout.
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nyteryder1 Newbie
Joined: 02 Jun 2005 Posts: 3
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Posted: Thu Jun 02, 2005 9:39 pm |
OK... I opened the character, closed the windows, clicked Layout > Save Layout
Exited zMUD and restarted it. Opened the character and the windows came back again. |
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Vijilante SubAdmin

Joined: 18 Nov 2001 Posts: 5187
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Posted: Thu Jun 02, 2005 10:06 pm |
Try deleting the appropiate ".lay" file then using the Save Layout you used. I believe it is a known bug that layouts are not always properly overwritten.
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nyteryder1 Newbie
Joined: 02 Jun 2005 Posts: 3
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Posted: Thu Jun 02, 2005 10:57 pm |
YES!
When you save the layout, it saves as ".lay". You have to copy that over the <mudname>.lay file. If you just delete the <mudname>.lay file and then save the layout, it saves as .lay, zMUD then opens and returns an error that it can't find the <mudname>.lay file. |
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