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Eyeless Wanderer
Joined: 02 Dec 2001 Posts: 80 Location: Canada
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Posted: Fri Feb 20, 2004 6:56 am
Problem with capturing text |
I got this script from someone else, so all the logistics Im not sure about, but Im having problems with it doing odd things to zMUD when the trigger fires. My problem is: Until I click on my main window, any buttons I press activate menu buttons
For example: someone dies, Deathwindow opens I then begin typing and hit the f button the file menu pops up. This only happens on the initial firing of the trigger, any time after that, it causes no problems.
#CLASS {DeathWindow}
#TRIGGER {w} {#VAR deathstart %gsl( w);#IF (@deathstart=00003) {#C+ Deaths;#GAGON} {}} "" {gsl}
#COND {w} {#VAR deathend %gsl( w);#IF (@deathend=00004) {#C-;#GAGOff} {}} {gsl}
#CLASS 0 |
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LightBulb MASTER
Joined: 28 Nov 2000 Posts: 4817 Location: USA
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Posted: Fri Feb 20, 2004 6:42 pm |
Yes, it's a bit of a nuisance. The only solution I've found is to create the window beforehand.
If you aren't using a saved layout, then any windows you had open in the previous session should automatically be opened. So, I'm guessing that you are using a layout, whether you know it or not, and your layout doesn't include the Deaths window. To correct this, just wait until the next time you have the Deaths window open, then Save Layout from the Layout menu. |
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