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Articnal
Apprentice


Joined: 19 Jan 2002
Posts: 107

PostPosted: Wed Aug 13, 2003 3:50 pm   

Full quest-maker robot
 
Hi,im thinking of making a robot.

Eassy tiggers are almost done,like eating,getting more food,or getting things after dying,but i must know if next thing can be done:

The only way i thought i can do a robot is by marking rooms,for getting zmud to know if i will be able to pass through thoose rooms or not in order to get the quest,of if i need invisibility for example,so zmud goes for that,etc...

so,the question is:
Can rooms be marked in such a way that before starting to go the objective room,if pj has to pass through a marked as invisibility room,zmud goes first to get invisibility? or if has to pass throught a room marked with some other thing,zmud knows that room is on the way and i can tigger some way to get it invisibility or whatever?

Thanks,and sorry for my english
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TonDiening
GURU


Joined: 26 Jul 2001
Posts: 1958
Location: Canada

PostPosted: Sat Aug 16, 2003 9:31 pm   
 
Play with

onroomenter which is executed immediately after room scripts

onwalkend which is executed after onroomenter for the last room of a walk.

If you are using the mapper then you can also use room scripts.
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