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Hakkman
Newbie


Joined: 05 Jul 2002
Posts: 4
Location: Canada

PostPosted: Thu Jul 03, 2003 8:53 pm   

Copying levels in Mapper
 
I am mapping an area that is beyond anything I could expect of the automapper. The exits have irregular names, nothing to do with the cardinal directions, the return exits have unrelated names, and the exit style is different in almost every room.

I still want to map it, and I am willing to do it manually, but the area is huge. I have mapped the ground level, but it has 14 identical levels above it. There appears to be no "copy" command in the mapper. Is there a cheat to make it copy? Can I create the copies in excel and export to database mode? Or am I hosed?

P.S. Darker totally rules. I haven't been in the forums in YEARS, the whole forum is different, but my password still works.
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TonDiening
GURU


Joined: 26 Jul 2001
Posts: 1958
Location: Canada

PostPosted: Mon Aug 04, 2003 1:08 pm   
 
Try playing with function:
quote:

roomportal

Syntax: %roomportal([vNum], s, [i], [z])

Return or set a non-standard exit (portal). Creates or redefines a non-standard exit with exit string of s. Assigns the room with vNum i(%roommode dependent) in zone name/number z(ignored when %roommode is set and key is used for i) to the non-standard exit string of s. If vNum is omitted, the current room is used.
Examples:
#NOOP %roommode(0)
#NOOP %roomportal(1,"example",2)
Creates exit "example" from vNum 1 to vNum 2.



You should be able to duplicate the ground floor to the 14 other levels playing perhaps with import. Not sure the effort required to link it all back together but you could do it.
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