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batman2227
Beginner


Joined: 19 Nov 2002
Posts: 25
Location: USA

PostPosted: Thu Jun 12, 2003 1:27 am   

Slowwalking a loop
 
Hi, in a different question related to slow-walking, I am trying to use slow walking to walk in a loop. I am on achaea, so you know how hinky the room descriptions get, so I use "exits" as #OK. Because of Achaea's speed limit on walking, I use "Now now, don't be so hasty" as a trigger for #STEP, so that it will keep trying until it gets through. My problem is I was curious if I could set up a loop, and I have tried using a trigger linked to the room name of the starting point of my path to try to rewalk, but it goes wonky, and tries to repeatedly send me in the wrong direction "#trigger {Cyrenian Spire} {#sl testwalk}" testwalk being the name of my circular path. Any insight would be greatly appreciated

"To start press any key... Where's the anykey?"
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Vijilante
SubAdmin


Joined: 18 Nov 2001
Posts: 5187

PostPosted: Thu Jun 12, 2003 3:27 am   
 
You try putting the command directly into the path? Example:

.2new2s;#SL testwalk

Don't for sure it will work, since i never tried it, but it should.
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