| Author |
Message |
Topic: Newbie question concerning Carabas scripts... (ansi problem) |
stick
Replies: 2
Views: 6270
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Forum: zMUD General Discussion Posted: Sun Oct 31, 2004 7:58 pm Subject: Newbie question concerning Carabas scripts... (ansi problem) |
| Carabas wrote all of his scripts using his own color script. It should be available wherever you downloaded the arcane language subs. Check clangersidi.com, it's there. |
Topic: AutoSum of parts of list |
stick
Replies: 4
Views: 7851
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Forum: zMUD General Discussion Posted: Tue Jul 27, 2004 11:11 pm Subject: This should work... |
#action {^You lower * into the organic tissue processor.$} {#VAR tissue 0}
#action {^~[Operating Console~] (%d) units * tissue successfully extracted.$} {#add tissue %1}
#action {^~[Operating Consol ... |
Topic: Combining attacks. SOLVED! Come check it out!!! |
stick
Replies: 7
Views: 13598
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Forum: zMUD General Discussion Posted: Fri Jul 23, 2004 7:23 pm Subject: Combining attacks. SOLVED! Come check it out!!! |
#action {^Your lightning bolt %w (*). ~((%d)~)} {#additem Enemy %1;#add damage %2;#gag;#T+ "{^Your lightning bolt} *"} Attack
#action {{^Your lightning bolt} *} {#show {Your lightning bolt damages @E ... |
Topic: Problem with triggers firing too late (I think) |
stick
Replies: 2
Views: 7017
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Forum: zMUD General Discussion Posted: Fri Jul 23, 2004 7:05 pm Subject: Problem with triggers firing too late (I think) |
| Bah, why didn't I realize that... Yea, it worked, thanks. |
Topic: Problem with triggers firing too late (I think) |
stick
Replies: 2
Views: 7017
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Forum: zMUD General Discussion Posted: Fri Jul 23, 2004 6:46 pm Subject: Problem with triggers firing too late (I think) |
Before he can react, Varanexus' dagger of Thaumaturgy tears through a Medievia Guardsman's defenses and plunges into his back.
A Medievia Guardsman makes a strange sound but is suddenly very silent, ... |
Topic: Medievia Tradepost valuer for zmud |
stick
Replies: 12
Views: 34889
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Forum: Finished MUD Scripts Posted: Thu Nov 27, 2003 7:41 pm Subject: Medievia Tradepost valuer for zmud |
| The reason you're still able to value silk is because silk is one of the new items at E'nat'dae. |
Topic: fleeing trigger |
stick
Replies: 9
Views: 17128
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Forum: zMUD General Discussion Posted: Tue Nov 11, 2003 4:20 am Subject: fleeing trigger |
The easiest way to do what you want is to just make an alias.
IE. #alias north {#var lastdir north;~north}
Do the same for the other directions, then make an alias for fleeing, like
#alias fl ... |
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