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  Topic: command trig
spartan

Replies: 8
Views: 12666

PostForum: zMUD General Discussion   Posted: Fri Nov 21, 2003 5:53 am   Subject: command trig
The Trig works well for attacking a single mob, but i get autoattacked by every mob in the room and as a result instead of trying to fire one slice every 2 ticks, it fires one for each mob in the room ...
  Topic: command trig
spartan

Replies: 8
Views: 12666

PostForum: zMUD General Discussion   Posted: Thu Nov 20, 2003 9:46 pm   Subject: command trig
One more thing, will this work if I'm attacked or attack multiple opponents?
  Topic: command trig
spartan

Replies: 8
Views: 12666

PostForum: zMUD General Discussion   Posted: Thu Nov 20, 2003 9:44 pm   Subject: command trig
Awesome! I'll give it a shot when I get home tonight!

I hate to ask dumb questions, but would you mind explaining to me what a class is? Can it be used to separate trigs for different player char ...
  Topic: command trig
spartan

Replies: 8
Views: 12666

PostForum: zMUD General Discussion   Posted: Thu Nov 20, 2003 5:03 pm   Subject: command trig
I'd like to use the command 'slice' every 2 seconds, and 'tailwhip' every 6 seconds. I've found that by using an alias and the #ALARM command that if i can use the loop

//alias j

#ALARM +2 {
...
  Topic: command trig
spartan

Replies: 8
Views: 12666

PostForum: zMUD General Discussion   Posted: Thu Nov 20, 2003 7:22 am   Subject: command trig
I'd like to create a trig that will fire a command every 2 ticks and another command every 6 when engaged in combat, then end when combat ends. Is there a way to do this?

It would be nice if there ...
 
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