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  Topic: CMUD 1.34 map configuration oddities
silver

Replies: 8
Views: 8413

PostForum: CMUD General Discussion   Posted: Sat Sep 01, 2007 11:50 pm   Subject: CMUD 1.34 map configuration oddities
Well, I managed to properly set up the prompt, room and exit tags.

I had the various triggers send back to me when the pattern matched, which helped identify the proper pattern for each. Then I cha ...
  Topic: CMUD 1.34 map configuration oddities
silver

Replies: 8
Views: 8413

PostForum: CMUD General Discussion   Posted: Sat Sep 01, 2007 8:49 pm   Subject: CMUD 1.34 map configuration oddities
I've not found any Line color option anywhere.

I also can't manage what you describe in the second paragraph. I can copy/ paste whatever, but I can't get it to produce any code to work with.
  Topic: CMUD 1.34 map configuration oddities
silver

Replies: 8
Views: 8413

PostForum: CMUD General Discussion   Posted: Sat Sep 01, 2007 7:12 pm   Subject: CMUD 1.34 map configuration oddities
The roomname is indeed always sent in the same color, but I've no idea how to type the trigger to pick up on that, or the other things you mentioned. Cool
  Topic: CMUD 1.34 map configuration oddities
silver

Replies: 8
Views: 8413

PostForum: CMUD General Discussion   Posted: Sat Sep 01, 2007 6:36 pm   Subject: CMUD 1.34 map configuration oddities
This is a sample of the mud input I want the mapper to pick up on:


* R HP:Healthy MV:Fresh > s
Serenda Street
A cacophony of sounds waft from various directions: the splashing of the
founta ...
 
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