| Author |
Message |
Topic: CMUD 1.34 map configuration oddities |
silver
Replies: 8
Views: 8413
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Forum: CMUD General Discussion Posted: Sat Sep 01, 2007 11:50 pm Subject: CMUD 1.34 map configuration oddities |
Well, I managed to properly set up the prompt, room and exit tags.
I had the various triggers send back to me when the pattern matched, which helped identify the proper pattern for each. Then I cha ... |
Topic: CMUD 1.34 map configuration oddities |
silver
Replies: 8
Views: 8413
|
Forum: CMUD General Discussion Posted: Sat Sep 01, 2007 8:49 pm Subject: CMUD 1.34 map configuration oddities |
I've not found any Line color option anywhere.
I also can't manage what you describe in the second paragraph. I can copy/ paste whatever, but I can't get it to produce any code to work with. |
Topic: CMUD 1.34 map configuration oddities |
silver
Replies: 8
Views: 8413
|
Forum: CMUD General Discussion Posted: Sat Sep 01, 2007 7:12 pm Subject: CMUD 1.34 map configuration oddities |
The roomname is indeed always sent in the same color, but I've no idea how to type the trigger to pick up on that, or the other things you mentioned.  |
Topic: CMUD 1.34 map configuration oddities |
silver
Replies: 8
Views: 8413
|
Forum: CMUD General Discussion Posted: Sat Sep 01, 2007 6:36 pm Subject: CMUD 1.34 map configuration oddities |
This is a sample of the mud input I want the mapper to pick up on:
* R HP:Healthy MV:Fresh > s
Serenda Street
A cacophony of sounds waft from various directions: the splashing of the
founta ... |
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