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  Topic: window trigger help
pin53

Replies: 6
Views: 10366

PostForum: zMUD General Discussion   Posted: Thu Nov 29, 2001 1:44 pm   Subject: window trigger help
Thank you...

Ok a maybe more than newbie question

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  Topic: window trigger help
pin53

Replies: 6
Views: 10366

PostForum: zMUD General Discussion   Posted: Thu Nov 29, 2001 12:08 pm   Subject: window trigger help
Also how can you check if a class is on a off.. .like put it in an if statement?

  Topic: window trigger help
pin53

Replies: 6
Views: 10366

PostForum: zMUD General Discussion   Posted: Thu Nov 29, 2001 10:42 am   Subject: window trigger help
Didnt work... dont know hwy.. using 6.22 beta btw

  Topic: window trigger help
pin53

Replies: 6
Views: 10366

PostForum: zMUD General Discussion   Posted: Wed Nov 28, 2001 11:08 pm   Subject: window trigger help
[auction] Happy poos <----first case
> Happy [auction] wah <----secnod case
Happy [auction] bleh <----third case

how could i make a trigger to catch all 3 and throw them into ...
  Topic: trig help
pin53

Replies: 11
Views: 18703

PostForum: zMUD General Discussion   Posted: Wed Nov 28, 2001 5:08 am   Subject: trig help
How about making windows that branch from the orginal mud... corresponding to the differnt lines

And having command prompts to them so that when i type in them.. i dont need the prefix

example : ...
  Topic: trig help
pin53

Replies: 11
Views: 18703

PostForum: zMUD General Discussion   Posted: Tue Nov 27, 2001 11:42 pm   Subject: trig help
Trying to trigger a trigger from a trigger.. without going through the mud..

so just like a function calling a trigger?? any ideas

  Topic: trig help
pin53

Replies: 11
Views: 18703

PostForum: zMUD General Discussion   Posted: Tue Nov 27, 2001 8:01 pm   Subject: trig help
Thanks for the help...

Is there anyway to put weights on the spell... like this one happens a percentage more than anotheR?


  Topic: trig help
pin53

Replies: 11
Views: 18703

PostForum: zMUD General Discussion   Posted: Tue Nov 27, 2001 10:44 am   Subject: trig help
1 more question .. so as to not waste space

if i wanted to do a random spell based on a list i have

say (berserk, assail, ... )

how would i do it to make it randomly chosen?.

  Topic: trig help
pin53

Replies: 11
Views: 18703

PostForum: zMUD General Discussion   Posted: Tue Nov 27, 2001 10:28 am   Subject: trig help
uh.. figured it out... .....

  Topic: trig help
pin53

Replies: 11
Views: 18703

PostForum: zMUD General Discussion   Posted: Tue Nov 27, 2001 10:17 am   Subject: trig help
note... even did a direct copy
and that didnt work...

  Topic: trig help
pin53

Replies: 11
Views: 18703

PostForum: zMUD General Discussion   Posted: Tue Nov 27, 2001 10:05 am   Subject: trig help
HP: , EP: , SP:
@hp = %1
@maxHP = %2
@sp = %3
@spmax = %4
@ep = %5
@epmax = %6
say hi

The "say hi" is in there just to see if it would fire..and it doesnt

Thanks in advance Pin ...
 
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