| Author |
Message |
Topic: Formatting a number |
olmec
Replies: 2
Views: 2593
|
Forum: CMUD General Discussion Posted: Mon Apr 06, 2009 1:45 pm Subject: Formatting a number |
Thanks Working great! |
Topic: Formatting a number |
olmec
Replies: 2
Views: 2593
|
Forum: CMUD General Discussion Posted: Mon Apr 06, 2009 12:35 pm Subject: Formatting a number |
Hi, a quick question
i would like to format the number : 3402210 to something readable :
3402210 = 3 402 210
Is there a function to it easily? Thanks, olmec |
Topic: One command at a time |
olmec
Replies: 2
Views: 2633
|
Forum: CMUD General Discussion Posted: Mon Mar 09, 2009 12:36 pm Subject: One command at a time |
Perfect! Exactly what i was looking for
http://forums.zuggsoft.com/forums/viewtopic.php?t=26864&start=0&postdays=0&postorder=asc&highlight= |
Topic: One command at a time |
olmec
Replies: 2
Views: 2633
|
Forum: CMUD General Discussion Posted: Mon Mar 09, 2009 8:19 am Subject: One command at a time |
One command at a time
Hi,
I'm using an alias to look in several directions:
Alias (look everywhere) : le
look north
look east
look south
look west
When i type "le" in command line, ... |
Topic: Parsing colors & counter |
olmec
Replies: 5
Views: 3756
|
Forum: CMUD General Discussion Posted: Fri Mar 06, 2009 7:31 am Subject: Parsing colors & counter |
Thanks Vijilante, working really well  |
Topic: Parsing colors & counter |
olmec
Replies: 5
Views: 3756
|
Forum: CMUD General Discussion Posted: Thu Mar 05, 2009 4:52 pm Subject: Parsing colors & counter |
i'm trying to attack only high-level mobs (with a blue |) (one at a time, but that's for later)
i'm using #show at the moment to tell me if the trigger is working
one task is to count mobs so a ge ... |
Topic: Parsing colors & counter |
olmec
Replies: 5
Views: 3756
|
Forum: CMUD General Discussion Posted: Thu Mar 05, 2009 12:13 pm Subject: Parsing colors & counter |
Hi
Thanks for your help with colors - i think i understand the basics now :)
I've a problem with reparsing (multi-state triggers) and colors, maybe i'm doing it the wrong way
here is the problem ... |
Topic: Analyzing colors - Triggers |
olmec
Replies: 9
Views: 6075
|
Forum: CMUD General Discussion Posted: Tue Mar 03, 2009 4:39 pm Subject: Analyzing colors - Triggers |
Yes, the mud is using only 16 colors.
Edit for charneus : well i first thought mud was using a lot of colors, but only 16 according to "help colorlist" in 4D mud
Edit : looking at an old t ... |
Topic: Analyzing colors - Triggers |
olmec
Replies: 9
Views: 6075
|
Forum: CMUD General Discussion Posted: Tue Mar 03, 2009 12:47 pm Subject: Analyzing colors - Triggers |
| Is there a way to be sure MXP is used ? i've looked at help files but they don't mention it, and trigger you've given me gamma_ray does not trigger :) so i suppose ansi chars are sent : here is color ... |
Topic: Analyzing colors - Triggers |
olmec
Replies: 9
Views: 6075
|
Forum: CMUD General Discussion Posted: Tue Mar 03, 2009 10:00 am Subject: Analyzing colors - Triggers |
Edit : -- Well after checking, mud is only using 16 colors, it just so diverse that i thought it was more than 16 (lol)
Hi, thanks :)
So, well i think i'm unfortunate - mud is using mxp (i belie ... |
Topic: Analyzing colors - Triggers |
olmec
Replies: 9
Views: 6075
|
Forum: CMUD General Discussion Posted: Tue Mar 03, 2009 7:23 am Subject: Analyzing colors - Triggers |
Hi,
Mud i'm playing (4 Dimensions) uses colors.
Problems happen with triggers because i don't know how to use colored informations.
So, here is a quick example :
In this room, you see :
a ... |
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