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  Topic: #IF %case problems
nijstar

Replies: 10
Views: 13745

PostForum: zMUD General Discussion   Posted: Tue Aug 06, 2002 1:27 pm   Subject: #IF %case problems
Thankx everybody I upgraded to V6.16 and now the problem is solved. :)


  Topic: nested #IF
nijstar

Replies: 6
Views: 7880

PostForum: zMUD General Discussion   Posted: Tue Aug 06, 2002 1:25 pm   Subject: nested #IF
I took your advice and got a copy of V6.16 it is very differnt but much much better, thankx :). The syntax checker is awsome. Lightbulb your script works exactly how I want it to in the new version th ...
  Topic: #IF %case problems
nijstar

Replies: 10
Views: 13745

PostForum: zMUD General Discussion   Posted: Tue Aug 06, 2002 10:27 am   Subject: #IF %case problems
Ok com1,2,3 and 4 are aliases for different attacks. There is another pattern which triggers the co variable causing one of the attacks to occur. The steps into the attack, grabs your arm pattern is a ...
  Topic: nested #IF
nijstar

Replies: 6
Views: 7880

PostForum: zMUD General Discussion   Posted: Tue Aug 06, 2002 5:04 am   Subject: nested #IF
Thankyou both Lightbulb and Vijilante I will try these scripts out and get back to you. Forgive my use of two different posts to solve this issue and for beating around the bush this is my first post ...
  Topic: nested #IF
nijstar

Replies: 6
Views: 7880

PostForum: zMUD General Discussion   Posted: Mon Aug 05, 2002 7:44 pm   Subject: nested #IF
Ok com1,2,3 and 4 are aliases for different attacks. There is another pattern which triggers the co variable causing one of the attacks to occur. The steps into the attack, grabs your arm pattern is a ...
  Topic: nested #IF
nijstar

Replies: 6
Views: 7880

PostForum: zMUD General Discussion   Posted: Mon Aug 05, 2002 6:51 pm   Subject: nested #IF
In my previous post I tried to get another version of the following script to work.

#IF (@co =~ "com1") {%case(%random(4),co=com2,co=com3,co=com4)} {#IF (@co =~ "com2") {%case(% ...
  Topic: #IF %case problems
nijstar

Replies: 10
Views: 13745

PostForum: zMUD General Discussion   Posted: Mon Aug 05, 2002 5:04 pm   Subject: #IF %case problems
Im using 3.62 could this make a difference. Please take another look. Is there a limit to how many commands I can trigger? Please help this clueless Zombie.

  Topic: #IF %case problems
nijstar

Replies: 10
Views: 13745

PostForum: zMUD General Discussion   Posted: Mon Aug 05, 2002 4:17 pm   Subject: #IF %case problems
These ideas don't work.The first puts the coma, comb etc into the co variable the second returns a random number to the screen.


  Topic: #IF %case problems
nijstar

Replies: 10
Views: 13745

PostForum: zMUD General Discussion   Posted: Mon Aug 05, 2002 3:26 pm   Subject: #IF %case problems
%w steps into the attack, grabs your arm, and throws you violently


#wa 1800;
stand;
#IF (@co =~ "com1") 'co=coma';
#IF (@co =~ "com2") 'co=comb';
#IF (@co =~ "com3&qu ...
 
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