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  Topic: Since upgrading Zmapper overrides dont appear in Zmud
mstorrie

Replies: 3
Views: 15062

PostForum: zMapper Discussion   Posted: Sat Sep 24, 2005 11:30 pm   Subject: Since upgrading Zmapper overrides dont appear in Zmud
Since upgrading Zmud (to version 7.20a) and Zmapper (to version 1.3) I no longer see the Zmapper changes to rooms, it just shows the standard Zmud map instead of all my custom room descriptions.

Th ...
  Topic: Settings Filter
mstorrie

Replies: 4
Views: 6901

PostForum: zMUD General Discussion   Posted: Wed Nov 12, 2003 11:51 pm   Subject: Settings Filter
Correct as in this is the correct behaviour, or correct as in this is a bug?
  Topic: Settings Filter
mstorrie

Replies: 4
Views: 6901

PostForum: zMUD General Discussion   Posted: Mon Aug 18, 2003 3:49 pm   Subject: Settings Filter
The filter doesnt seem to work on the conditions in multi state triggers, if for example I have
#TRIG {Foo} {}
#COND {bar} {smile}

I cannot use the filters to find bar (or smile), I'd have to kno ...
  Topic: Capturing multi lines without ansi
mstorrie

Replies: 3
Views: 5498

PostForum: zMUD General Discussion   Posted: Sat May 17, 2003 10:23 pm   Subject: Capturing multi lines without ansi
The mud I play (aetolia) embeds objects, and exits at the end of the description paragraph causing trouble with zmapper capturing the description (as the objects may move). The description, objects an ...
  Topic: Zmapper Rooms.
mstorrie

Replies: 3
Views: 11113

PostForum: zMapper Discussion   Posted: Tue Apr 15, 2003 4:59 pm   Subject: Zmapper Rooms.
%roomkind doesnt seem to change the value unless I set the value to 128. Do I need to somehow link roomtype to roomkind?

  Topic: Zmapper Rooms.
mstorrie

Replies: 3
Views: 11113

PostForum: zMapper Discussion   Posted: Sat Apr 12, 2003 12:31 am   Subject: Zmapper Rooms.
Is it possible to set the graphic for a room via a ZMUD script. Rather doing each one manually in ZMapper. I wish to place a flag next to each location depending upon who controls it.

 
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