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  Topic: color help
mAdM0nK

Replies: 9
Views: 11823

PostForum: zMUD General Discussion   Posted: Tue Feb 17, 2004 6:05 am   Subject: color help
well i finally figured out the color thing b/w zchat and MM now, but they one thing i cant make work is bolding or highlighting the colors, anyone know the numerical value of %ansi(bold) or %ansi(high ...
  Topic: color help
mAdM0nK

Replies: 9
Views: 11823

PostForum: zMUD General Discussion   Posted: Tue Feb 17, 2004 1:38 am   Subject: color help
its not really for sending color to the mud either, its for sending it from zchat to MM, but MM doesnt recognize the %ansi coloration, but it will recognize colors that are set using the RGB values. a ...
  Topic: color help
mAdM0nK

Replies: 9
Views: 11823

PostForum: zMUD General Discussion   Posted: Tue Feb 17, 2004 12:53 am   Subject: color help
yeah thats what i was thinking b/c the mud doesnt recognize the rgb values, when i just tried it, so its gotta be something with zchat
  Topic: color help
mAdM0nK

Replies: 9
Views: 11823

PostForum: zMUD General Discussion   Posted: Fri Feb 13, 2004 1:16 am   Subject: color help
yeah, but how can i use those in say an alias
for example
right now ive got a chat alias that goes like this
#alias ca {#chatall %ansi( reset)"["%ansi( high, green)@HPCurrent%ansi( reset)"/"%ansi( ...
  Topic: color help
mAdM0nK

Replies: 9
Views: 11823

PostForum: zMUD General Discussion   Posted: Thu Feb 12, 2004 1:00 am   Subject: color help
ok, im probably just being retarded here, but is there anyway to take $ansi(color) codes like, %ansi(high,red), put them into something like %colorname and get the hex code for $ansi color. and then t ...
  Topic: Changing "tell" colors
mAdM0nK

Replies: 3
Views: 6483

PostForum: zMUD General Discussion   Posted: Thu Feb 12, 2004 12:25 am   Subject: Changing "tell" colors
If the tell message comes in and says something like "PersonA tells you, 'BLAHBLAHBLAH'." and you want the color to be say green then you could just do, #color "%0 tells you," green
something to that ...
  Topic: Can It Be Done?
mAdM0nK

Replies: 9
Views: 15862

PostForum: zMUD General Discussion   Posted: Sun Dec 30, 2001 5:00 am   Subject: Can It Be Done?
I've also been wondering how to do this. Ive got a script thats almost completed for a backstab reporter, and, the only thing i cant get done is capturing the room name. whenever i entered a new room, ...
  Topic: trouble using #cond
mAdM0nK

Replies: 3
Views: 6010

PostForum: zMUD General Discussion   Posted: Sun Dec 30, 2001 4:42 am   Subject: trouble using #cond
I'm having some trouble with the #cond command. The mud i play on has a portal system to be able to move b/w zones, and I'm trying to set up a script that will work with zchat and will tell people whe ...
  Topic: special character variable help
mAdM0nK

Replies: 4
Views: 8621

PostForum: zMUD General Discussion   Posted: Mon Dec 03, 2001 6:22 pm   Subject: special character variable help
Well, I tried doing the multiple ~~~ let you suggested but i cant get the characters to show up. I've got no idea why either. Been trying for like 2 weeks now, and it looks like you cant store them in ...
  Topic: special character variable help
mAdM0nK

Replies: 4
Views: 8621

PostForum: zMUD General Discussion   Posted: Wed Nov 28, 2001 9:56 am   Subject: special character variable help
Im trying to store special characters into some variables but i cant seem to get them to show up, special characters being braces {} or brackets " @EFsmessage " ~ @EFsmessage ~

or someth ...
  Topic: empty a variable?
mAdM0nK

Replies: 4
Views: 10615

PostForum: zMUD General Discussion   Posted: Wed Nov 21, 2001 6:22 am   Subject: empty a variable?
im trying to convert an mm script over to zmud, and there is an /empty command that i cant find a zmud equivalent for. anyone know the command that clears anything a variable is set to? i dont want to ...
 
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