| Author |
Message |
Topic: Cmud Mapper Fun |
kingdeath9
Replies: 2
Views: 6376
|
Forum: CMUD General Discussion Posted: Thu Feb 27, 2020 8:22 pm Subject: Cmud Mapper Fun |
Hi,
I've been attempting to figure out how to map a whole zone that is completely Other Style Exits. The other issue is that upon reboot of the mud the cells can change connections.
Example:
... |
Topic: Cmud Mapper |
kingdeath9
Replies: 5
Views: 9502
|
Forum: CMUD General Discussion Posted: Sat Jan 04, 2020 7:55 pm Subject: Cmud Mapper |
Thank you again Shalimar.
Yeah I'm not a fan of manually doing them. I forgot about the not needing to be online. That will help a lot.
Yeah, I'm on the discords for the muds I'm currently ac ... |
Topic: Cmud Mapper |
kingdeath9
Replies: 5
Views: 9502
|
Forum: CMUD General Discussion Posted: Fri Jan 03, 2020 6:06 pm Subject: Cmud Mapper |
Thank you Shalimar.
Reconfiguring the mapper helped for walking into the rooms and marking them as tested.
I was hoping to make it so I don't manually have to walk through every direction of the ... |
Topic: Cmud Mapper |
kingdeath9
Replies: 5
Views: 9502
|
Forum: CMUD General Discussion Posted: Thu Jan 02, 2020 7:03 pm Subject: Cmud Mapper |
I've been trying to figure out how to use the mapper to automatically mark each room that is connected to another room as Tested.
When I try to walk to the next rooms it ignores the room that is curr ... |
Topic: Is there a #tag for Shortname |
kingdeath9
Replies: 2
Views: 6425
|
Forum: CMUD General Discussion Posted: Fri Dec 20, 2019 6:44 am Subject: Is there a #tag for Shortname |
Thank you very much Shalimar. I can't believe I've overlooked it that way so many times. I've used the %roomid to call up tags I've manually set before.
Thank you again!!!! |
Topic: Is there a #tag for Shortname |
kingdeath9
Replies: 2
Views: 6425
|
Forum: CMUD General Discussion Posted: Thu Dec 19, 2019 6:26 pm Subject: Is there a #tag for Shortname |
I've been digging through the forums and the help files but I can't seem to find anything that shows there is a way to add #tag for the shortname.
I was looking into this because one of the muds I've ... |
Topic: Cmud Spellchecker |
kingdeath9
Replies: 2
Views: 6448
|
Forum: CMUD General Discussion Posted: Sun Aug 25, 2019 5:24 pm Subject: Cmud Spellchecker |
| I figured that'd be the answer but had to ask. Thank you for your time Shalimar. |
Topic: GMCP |
kingdeath9
Replies: 1
Views: 5866
|
Forum: CMUD General Discussion Posted: Fri Aug 23, 2019 1:17 pm Subject: GMCP |
| I was able to get this resolved with the Admins on the mud. |
Topic: Cmud Spellchecker |
kingdeath9
Replies: 2
Views: 6448
|
Forum: CMUD General Discussion Posted: Fri Aug 23, 2019 4:26 am Subject: Cmud Spellchecker |
I have no idea if this is even possible. But it was an idea that popped into my head...
I've been fiddling with myself so far but haven't found a way to do it yet. Googled it and really didn't find a ... |
Topic: GMCP |
kingdeath9
Replies: 1
Views: 5866
|
Forum: CMUD General Discussion Posted: Fri Aug 09, 2019 4:20 am Subject: GMCP |
Hello,
I've been trying to dig into getting GMCP to work with CMUD... I have never touched MXP triggers because no mud I've played has really ever used them.
I've be attempting to find like a Ne ... |
Topic: Multiple Chars using Same Package |
kingdeath9
Replies: 1
Views: 4715
|
Forum: CMUD General Discussion Posted: Wed Apr 22, 2015 10:56 am Subject: Multiple Chars using Same Package |
I've tried hunting for answers on how to do this.
I've tried modules, different package setups and random other things.
To the question:
I have a mud I play where I have multiple characters an ... |
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