| Author |
Message |
Topic: #IF command |
funkychicken
Replies: 10
Views: 3786
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Forum: zMUD General Discussion Posted: Tue Jul 27, 2004 10:43 am Subject: #IF command |
No, he had the classes around the right way. When using the logical operators, such as AND IF OR, you must encase each expression to be tested by a set of parentheses.
So it was about the (), good ... |
Topic: #IF command |
funkychicken
Replies: 10
Views: 3786
|
Forum: zMUD General Discussion Posted: Tue Jul 27, 2004 9:08 am Subject: #IF command |
#if ((@ACP/bal = 1) AND (@ACP/eq = 1) AND (@NonACP/Ratting/rats > 0) AND (@NonACP/Balance/legs = 1) AND (@NonACP/Balance/rightarm = 1) AND (@NonACP/Balance/leftarm = 1)) {cmod rat}
eh, funny t ... |
Topic: #IF command |
funkychicken
Replies: 10
Views: 3786
|
Forum: zMUD General Discussion Posted: Tue Jul 27, 2004 6:21 am Subject: #IF command |
ok yeah i see where your coming from, but i think that there needs to be a space before and after the / to be an operator.
Just my thoughts. Trying to learn too :D |
Topic: #IF command |
funkychicken
Replies: 10
Views: 3786
|
Forum: zMUD General Discussion Posted: Tue Jul 27, 2004 5:12 am Subject: #IF command |
| with my other settings doing @something/somethingelse/yetanotherthing/variable would target the @variable variable in the folders something/somethingelse/yetanotherthing settings folder. Otherwise if ... |
Topic: #IF command |
funkychicken
Replies: 10
Views: 3786
|
Forum: zMUD General Discussion Posted: Tue Jul 27, 2004 4:44 am Subject: #IF command |
| ok how do you use multiple variables in an #IF command? i play Achaea and im trying to setup some triggers so that it will input a command into zmud IF various variables are either the value of 1 or 0 ... |
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