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  Topic: Help - Script for populating Database via Identify
daxd

Replies: 7
Views: 37402

PostForum: zMUD General Discussion   Posted: Fri Jul 11, 2008 4:57 pm   Subject: Help - Script for populating Database via Identify
Thank you Fang.

I have a lot to learn about advance scripting and this example helps.
  Topic: Help - Script for populating Database via Identify
daxd

Replies: 7
Views: 37402

PostForum: zMUD General Discussion   Posted: Fri Jul 11, 2008 2:40 pm   Subject: Help - Script for populating Database via Identify
I have no experience with multi-state triggers. Could someone give me an example of the application of one that might be used as a solution to my problem?

I am working hard to become a master of zm ...
  Topic: Help - Script for populating Database via Identify
daxd

Replies: 7
Views: 37402

PostForum: zMUD General Discussion   Posted: Fri Jul 11, 2008 12:54 am   Subject: Help - Script for populating Database via Identify
Not all items will have the effects data. The effects can be different values. The rest of the output is standard on all items. (Cost, Weight, Max-Ac..etc)
  Topic: Help - Script for populating Database via Identify
daxd

Replies: 7
Views: 37402

PostForum: zMUD General Discussion   Posted: Thu Jul 10, 2008 10:00 pm   Subject: Help - Script for populating Database via Identify
I need a little help. I am attempting to create triggers that will populate the database with information from an in game identify spell.

Here is how the identify is displayed within Highlands 3 mu ...
 
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