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Topic:
Path gets double directions...
cellstream
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zMUD
General Discussion
Posted: Thu Sep 23, 2004 8:15 am Subject:
Path gets double directions...
Well, I am in the works of creating a bot for goldmaking, it will work like this:
Start a slowwalking path: #SLOW whateverpath
For every room (Plains & Road): #TR {roomname} {#ALARM +2 {#ok} ...
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