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Topic:
Capturing Tells that are longer than 1 line long.
Zorprime
Replies:
11
Views:
19476
Forum:
zMUD
General Discussion
Posted: Fri Jul 09, 2004 4:17 am Subject:
Capturing Tells that are longer than 1 line long.
This is what I am using at 3Kingdoms. I have a window called Chats.
#REGEX "Tell_Trigger" {^(?:>s|)(You tell w+|w+ tells you|w+ LTs (.+)|You LT (.+)):?(.*)$$(.*)$$} {
#GAG
:Chats:#SAYPROM ...
Topic:
Prompt -> Guage + Gagging
Zorprime
Replies:
9
Views:
13400
Forum:
zMUD
General Discussion
Posted: Wed Jun 16, 2004 3:02 pm Subject:
Prompt -> Guage + Gagging
How about this?
#TRIGGER {(%d)~/(%d)Hp (%d)~/(%d)Mana (%d)Mv $(%d) ~{(%d)~} (*) - (%d)Exp}{
#GAG
#VAR hps %1
#VAR maxhps %2
#VAR mana %3
#VAR maxmana %4
#VAR mov %5
#VAR cash % ...
Topic:
eliminating a new line in a chat
Zorprime
Replies:
2
Views:
4915
Forum:
zMUD
General Discussion
Posted: Fri Jun 04, 2004 8:26 pm Subject:
eliminating a new line in a chat
I am using this trigger to gag shouts but it is leaving a new line behind. How can I remove?
ex:
Bill shouts: Yadda Yadda Yadda Yadda Yadda Yadda Yadda Yadda Yadda
................Yadda Yadda
E ...
Topic:
Eq Script to database
Zorprime
Replies:
0
Views:
3224
Forum:
zMUD
General Discussion
Posted: Thu Apr 15, 2004 1:18 pm Subject:
Eq Script to database
Hi...
I have a script that displays lore info about a weapon or armour when i examine my inventory. When i type inventory this is what I see:
# Item
-- ------------------------------------------ ...
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