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  Topic: Capturing Tells that are longer than 1 line long.
Zorprime

Replies: 11
Views: 19476

PostForum: zMUD General Discussion   Posted: Fri Jul 09, 2004 4:17 am   Subject: Capturing Tells that are longer than 1 line long.
This is what I am using at 3Kingdoms. I have a window called Chats.

#REGEX "Tell_Trigger" {^(?:>s|)(You tell w+|w+ tells you|w+ LTs (.+)|You LT (.+)):?(.*)$$(.*)$$} {
#GAG
:Chats:#SAYPROM ...
  Topic: Prompt -> Guage + Gagging
Zorprime

Replies: 9
Views: 13400

PostForum: zMUD General Discussion   Posted: Wed Jun 16, 2004 3:02 pm   Subject: Prompt -> Guage + Gagging
How about this?

#TRIGGER {(%d)~/(%d)Hp (%d)~/(%d)Mana (%d)Mv $(%d) ~{(%d)~} (*) - (%d)Exp}{
#GAG
#VAR hps %1
#VAR maxhps %2
#VAR mana %3
#VAR maxmana %4
#VAR mov %5
#VAR cash % ...
  Topic: eliminating a new line in a chat
Zorprime

Replies: 2
Views: 4915

PostForum: zMUD General Discussion   Posted: Fri Jun 04, 2004 8:26 pm   Subject: eliminating a new line in a chat
I am using this trigger to gag shouts but it is leaving a new line behind. How can I remove?

ex:
Bill shouts: Yadda Yadda Yadda Yadda Yadda Yadda Yadda Yadda Yadda
................Yadda Yadda
E ...
  Topic: Eq Script to database
Zorprime

Replies: 0
Views: 3224

PostForum: zMUD General Discussion   Posted: Thu Apr 15, 2004 1:18 pm   Subject: Eq Script to database
Hi...

I have a script that displays lore info about a weapon or armour when i examine my inventory. When i type inventory this is what I see:
# Item
-- ------------------------------------------ ...
 
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