| Author |
Message |
Topic: Automapper & #TAG Problems w/ Armageddon MUD |
Warclone
Replies: 12
Views: 27138
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Forum: zMUD General Discussion Posted: Wed May 09, 2007 12:31 am Subject: Automapper & #TAG Problems w/ Armageddon MUD |
Thanks! This works, and the fact that #tag exits wants a comma dilineated string is what I was missing.
My trigger did compensate for the quit as an exit, however, because I included a * after it ... |
Topic: Automapper & #TAG Problems w/ Armageddon MUD |
Warclone
Replies: 12
Views: 27138
|
Forum: zMUD General Discussion Posted: Tue May 08, 2007 5:22 pm Subject: Automapper & #TAG Problems w/ Armageddon MUD |
Come on I know some of you whiz kids can shed some light on why I'm getting shafted by ZMud.
Only YOU have the power to radically help this man's gaming experience. Fell the power course through ... |
Topic: Automapper & #TAG Problems w/ Armageddon MUD |
Warclone
Replies: 12
Views: 27138
|
Forum: zMUD General Discussion Posted: Sat May 05, 2007 1:18 am Subject: Automapper & #TAG Problems w/ Armageddon MUD |
| When I try to autoconfigure from default, it picks up the directions but not the name of the room. Any attempt to tag anything just makes the automapper perform worse. I've tried many things, but th ... |
Topic: Always replacing X with Y without changing anything else |
Warclone
Replies: 3
Views: 7124
|
Forum: zMUD General Discussion Posted: Wed Sep 08, 2004 1:34 am Subject: Always replacing X with Y without changing anything else |
| wow, actually, I think #sub is the answer.. wow I'm an idiot.. havent tried it yet ill get back to you if it doenst work. |
Topic: Always replacing X with Y without changing anything else |
Warclone
Replies: 3
Views: 7124
|
Forum: zMUD General Discussion Posted: Wed Sep 08, 2004 12:52 am Subject: Always replacing X with Y without changing anything else |
OK, this seems like a simple question but I'm mildly proficient in ZMUD code and I can find no way to do this..
In my mud noone has displayed names, they always show up as: "A tall, dumb-looking pe ... |
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