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  Topic: Mapping and moving in Aardwolf
TGH

Replies: 12
Views: 2763

PostForum: CMUD General Discussion   Posted: Tue Jan 13, 2026 8:50 am   Subject: Mapping and moving in Aardwolf
I see (I assume) #TAG vnum but the documentation for %roomvnum states "Same as mapvnum. Convert current filter room number to a virtual room number. The absolute number for rooms ranges from 1 to %num ...
  Topic: Mapping and moving in Aardwolf
TGH

Replies: 12
Views: 2763

PostForum: CMUD General Discussion   Posted: Fri Jan 09, 2026 7:14 pm   Subject: Mapping and moving in Aardwolf
I don't see any number tag option (like desc, exits, etc)

The vnum thing in configonly seems to specify using that instead of roomid when scripting not in the mapper.
  Topic: Mapping and moving in Aardwolf
TGH

Replies: 12
Views: 2763

PostForum: CMUD General Discussion   Posted: Fri Jan 02, 2026 8:21 am   Subject: Mapping and moving in Aardwolf
"make sure to reconfigure the mapper, so it takes the new triggers into account for room recognition" doesn't that come back to my original question?

To configure the mapper to actually use gmcp-pr ...
  Topic: Mapping and moving in Aardwolf
TGH

Replies: 12
Views: 2763

PostForum: CMUD General Discussion   Posted: Mon Dec 29, 2025 4:29 pm   Subject: Mapping and moving in Aardwolf
I am not sure half of the stuff works.

Most obvious is that if I am doing a speedwalk and get attacked on the way, the text "Not while you are fighting" shows for a failed movement. Multiply this ...
  Topic: Mapping and moving in Aardwolf
TGH

Replies: 12
Views: 2763

PostForum: CMUD General Discussion   Posted: Tue Dec 23, 2025 8:14 am   Subject: Mapping and moving in Aardwolf
They do, my spelling of the actual event was not (is not) the problem.
  Topic: Mapping and moving in Aardwolf
TGH

Replies: 12
Views: 2763

PostForum: CMUD General Discussion   Posted: Sun Nov 30, 2025 7:25 am   Subject: Mapping and moving in Aardwolf
Also, my onZoneEntry event was not firing on every new zone. I had to make a GMCP trigger to fix it, making the onZoneEntry event redundant. If the onRooMEntry event misfires also, I shall have to mak ...
  Topic: Find room alias
TGH

Replies: 3
Views: 2187

PostForum: CMUD General Discussion   Posted: Mon Nov 24, 2025 5:56 pm   Subject: Find room alias
You can change the VAR to

$path %mapquery(%concat(%char(34), "[Name] LIKE '%", %1, "%'", %char(34)))

and

#FORALL $path {#SHOW %roomname(%i), Zone %zonename(%roomzone(%i)), rumnr %i}

Then y ...
  Topic: Mapping and moving in Aardwolf
TGH

Replies: 12
Views: 2763

PostForum: CMUD General Discussion   Posted: Mon Nov 24, 2025 5:23 pm   Subject: Mapping and moving in Aardwolf
As aardwolf sends out roomnumbers (gmcp.room.num) can anyone think of an elegant way to fix mud travel to the number?

I tried slow walking but, on some occasions, the walk is ending a room or two s ...
  Topic: Posting messages
TGH

Replies: 1
Views: 667

PostForum: Website or Forum problems   Posted: Mon Nov 24, 2025 5:17 pm   Subject: Posting messages
I am having to click submit several times before one actually works and sends me forward to the 'Return to message/topics" statements.

Only me?
  Topic: CMUD Development Dead
TGH

Replies: 45
Views: 182016

PostForum: CMUD General Discussion   Posted: Mon Nov 24, 2025 5:15 pm   Subject: CMUD Development Dead
I tried mushclient but hated the look of it...all ASCII and whatnot. MUDLET I couldn't get to grips with. AxMud looked useful but could NOT get the mapper to work for love nor money.

Frankly, the ...
  Topic: Can anyone see what is wrong?
TGH

Replies: 5
Views: 1210

PostForum: CMUD General Discussion   Posted: Sun Nov 23, 2025 3:00 pm   Subject: Can anyone see what is wrong?
OK. Here's what I see. So, obviously, the LOOK and assignment has a decided lag.

[7312/7312hp 5331/5377mn 7220/7220mv 0qt 2315tnl] > 0
FRED
{rname}A Glowing Gateway (G ...
  Topic: Can anyone see what is wrong?
TGH

Replies: 5
Views: 1210

PostForum: CMUD General Discussion   Posted: Sun Nov 23, 2025 2:29 pm   Subject: Can anyone see what is wrong?
I adjusted the code:

#CALL %maplocked(0)
#SH %maplocked()
#CALL %roomdesc(,@roomText)
#SH "FRED"
#WAIT 100
#CALL %maplocked(1)


'0' is shown for % ...
  Topic: Can anyone see what is wrong?
TGH

Replies: 5
Views: 1210

PostForum: CMUD General Discussion   Posted: Sun Nov 23, 2025 1:21 pm   Subject: Can anyone see what is wrong?
I can see maplocked and mapedit icons becoming active/inactive. I also tried by commenting out the maplocked(1) code and the mapper stayed in edit mode. The waitfor does its job as commenting it out ...
  Topic: Can anyone see what is wrong?
TGH

Replies: 5
Views: 1210

PostForum: CMUD General Discussion   Posted: Sat Nov 22, 2025 3:08 pm   Subject: Can anyone see what is wrong?
Hi, All

Aardwolf is kind enough to provide tags for roomdata. This is very helpful as the mapper has never picked up description in all the time I have used it.
So, room data looks like:

{rnam ...
 
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