Author |
Message |
Topic: Achaea GTS Channel Capture |
SterShep
Replies: 11
Views: 14224
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Forum: zMUD General Discussion Posted: Fri Sep 10, 2004 12:25 am Subject: Achaea GTS Channel Capture |
The order was the problem after all! Thanks LighBulb. I wasn't aware of that. Sorry for all the hard thinking I made everyone do over such a simple issue.
As for my triggers and the oddities in the ... |
Topic: Achaea GTS Channel Capture |
SterShep
Replies: 11
Views: 14224
|
Forum: zMUD General Discussion Posted: Thu Sep 09, 2004 6:46 pm Subject: Achaea GTS Channel Capture |
Still no luck. Thanks guys for trying but I think, I'll just have to get used to not capturing my GTS Channel. Nothing's worked so far and I think it might be a bug in ZMud or something. |
Topic: Achaea GTS Channel Capture |
SterShep
Replies: 11
Views: 14224
|
Forum: zMUD General Discussion Posted: Tue Sep 07, 2004 2:08 pm Subject: Achaea GTS Channel Capture |
I did Falan. Thanks for the suggestion though. |
Topic: Achaea GTS Channel Capture |
SterShep
Replies: 11
Views: 14224
|
Forum: zMUD General Discussion Posted: Tue Sep 07, 2004 1:13 am Subject: Achaea GTS Channel Capture |
I am still not able to get this to work. I have tried everything that you have suggested and have also tried switching off the <> characters in the parsing settings as well as in the special cha ... |
Topic: Achaea GTS Channel Capture |
SterShep
Replies: 11
Views: 14224
|
Forum: zMUD General Discussion Posted: Mon Sep 06, 2004 4:19 pm Subject: Achaea GTS Channel Capture |
<>
Special characters. Treat them the same way you did the ().
Hmm, I thought I've tried that without any effect. I'll give it another shot. Out of curosity, what do < and > do in regu ... |
Topic: Achaea GTS Channel Capture |
SterShep
Replies: 11
Views: 14224
|
Forum: zMUD General Discussion Posted: Mon Sep 06, 2004 4:27 am Subject: Achaea GTS Channel Capture |
Okay, I've had several working capture triggers for my channels in Achaea. I wrote them myself and they have been working beautifully. I've enjoyed them a lot and have gotten spoiled with them.
For ... |
Topic: Achaea Auto-Mapping Impossible? |
SterShep
Replies: 9
Views: 19481
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Forum: zMUD General Discussion Posted: Thu Jun 26, 2003 10:51 pm Subject: Achaea Auto-Mapping Impossible? |
I've found Achaea pretty easy to map once I turned the weather off. Just type WEATHER OFF and then the room discription doesn't change with the weather. Easy enough and without doing too many scripts. |
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