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  Topic: Variable Trigger for Dice
Shriken

Replies: 1
Views: 1729

PostForum: zMUD General Discussion   Posted: Sun Apr 10, 2005 4:21 am   Subject: Variable Trigger for Dice
Ok, I'm totally new to zMUD triggers, and would like to know how to do such.
I want my status bar to display everything that happens in a game.
Here's what will be the triggers (atleast what I've tr ...
  Topic: Images in zMUD.
Shriken

Replies: 1
Views: 1870

PostForum: zMUD General Discussion   Posted: Sat Apr 02, 2005 5:33 pm   Subject: Images in zMUD.
I was wondering if there was a way to put images in zMUD 7.04?
I would like to import some pictures in a few places.
Not everywhere.
Just some places.

Thank You
-Curt
  Topic: Spell Status Window
Shriken

Replies: 4
Views: 2858

PostForum: zMUD General Discussion   Posted: Sat Apr 02, 2005 5:30 pm   Subject: Spell Status Window
I would appreciate it if someone gave me the location of a script for spells that I can put in the status window, for example.

The white barrier surrounding your body fades away.

*while in the s ...
  Topic: Mud Window Status
Shriken

Replies: 4
Views: 2472

PostForum: zMUD General Discussion   Posted: Wed Dec 22, 2004 10:02 am   Subject: Mud Window Status

#TRIGGER {~(PI:(%d)~)} {prompt.pi=%1}
#COND {~(Hp:(%d)~|Ki:(%d)~|En:(%d)~)} {
prompt.hp=%1
prompt.ki=%2
prompt.en=%3
} {prompt|nocr|within|param=1}
#TRIGGER {Experience: (%d)} {prompt.xp ...
  Topic: Mud Window Status
Shriken

Replies: 4
Views: 2472

PostForum: zMUD General Discussion   Posted: Tue Dec 21, 2004 6:09 am   Subject: Mud Window Status
I am currently looking for a set of aliases, triggers, and variables that will allow me to tell my current TNL, XP, HP, and Powerlevel (DB Based Mud)

The setup (prompt) is :
(Pl:123)
(Hp:123|Ki:1 ...
 
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