Author |
Message |
Topic: Problem with %pop |
Serael
Replies: 5
Views: 12539
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Forum: zMUD General Discussion Posted: Wed Aug 09, 2006 5:05 am Subject: Problem with %pop |
EDIT: Another problem with %pop...
#if {@powbal = 1 & %numitems( @powq)>0} {%pop( powq)} is the trigger off my prompt now.
Now, @powq stringlist gets filled by:
#TR {blahblah} {#VAR pow ... |
Topic: Problem with %pop |
Serael
Replies: 5
Views: 12539
|
Forum: zMUD General Discussion Posted: Wed Aug 09, 2006 4:26 am Subject: Problem with %pop |
Ah, that works wonderfully. Thanks! |
Topic: Problem with %pop |
Serael
Replies: 5
Views: 12539
|
Forum: zMUD General Discussion Posted: Wed Aug 09, 2006 4:12 am Subject: Problem with %pop |
Hello, I've got yet another problem...
I've got a trigger based on my prompt, to check a stringlist and run the first thing in it.
Pattern: (%d)/(%d)h (%d)/(%d)m
Value : #if {@powbal=1} {%pop( ... |
Topic: Working with Numbers |
Serael
Replies: 6
Views: 8129
|
Forum: zMUD General Discussion Posted: Mon Aug 07, 2006 6:27 pm Subject: Working with Numbers |
Thanks again! |
Topic: Working with Numbers |
Serael
Replies: 6
Views: 8129
|
Forum: zMUD General Discussion Posted: Mon Aug 07, 2006 5:35 pm Subject: Working with Numbers |
Thanks!
Another thing, if you can help out...
Is there a way to colorize #say/#echo/#show output? |
Topic: Working with Numbers |
Serael
Replies: 6
Views: 8129
|
Forum: zMUD General Discussion Posted: Mon Aug 07, 2006 5:04 pm Subject: Working with Numbers |
Hello, everyone.
I'm currently playing a MUD in which potions are refillable, and I'd like to be able to see how many sips I have left in my bottle without using inbuilt skills.
At refill, I'd l ... |
Topic: Balance problem. |
Serael
Replies: 2
Views: 6666
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Forum: zMUD General Discussion Posted: Mon May 29, 2006 7:29 pm Subject: Balance problem. |
Ah, thanks a lot, that worked brilliantly. Silly me. |
Topic: Balance problem. |
Serael
Replies: 2
Views: 6666
|
Forum: zMUD General Discussion Posted: Mon May 29, 2006 1:16 pm Subject: Balance problem. |
Hello, everyone. I hope someone here can help me out with my dilemna.
In the MUD I play, attacking takes balance and you cannot attack again until you gain it back. If you DO attempt to attack befo ... |
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