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Topic:
Slow walk path and triggering
Njoob
Replies:
2
Views:
5722
Forum:
zMUD
General Discussion
Posted: Thu Dec 19, 2002 1:00 pm Subject:
Slow walk path and triggering
Huoh... I feel stupid. Read those lines and looks the same as I thought.
Thanks for the kick :)
-Njoob
Topic:
Slow walk path and triggering
Njoob
Replies:
2
Views:
5722
Forum:
zMUD
General Discussion
Posted: Thu Dec 19, 2002 12:22 pm Subject:
Slow walk path and triggering
Here it goes again... botbotbot.
Anyway, I'd like to create a slow walk path to a certain area and autokill if some monsters appear during the walk (including resting and stuff). When the path has ...
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