Author |
Message |
Topic: Advanced(?) mapping |
Mukke
Replies: 1
Views: 1384
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Forum: zMUD General Discussion Posted: Sat Feb 28, 2004 2:11 pm Subject: Advanced(?) mapping |
I have found a solution to my first problem using a walk script in each of the two adoining rooms:
#if {%lastdir==e} {
#pause
#TEMP {Just when it seems you will never reach the end of the roa ... |
Topic: Advanced(?) mapping |
Mukke
Replies: 1
Views: 1384
|
Forum: zMUD General Discussion Posted: Sat Feb 28, 2004 12:01 pm Subject: Advanced(?) mapping |
Playing dragonrealms (gsl) - in case that matters.
I have a map like this:
R1-R2-R3-R4-R5
With R# being the different rooms. Moving between the rooms work normally, except between R3 and R4, ... |
Topic: Automapper, Room delays and "go ..." |
Mukke
Replies: 4
Views: 2191
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Forum: zMUD General Discussion Posted: Tue Jan 20, 2004 8:30 pm Subject: Automapper, Room delays and "go ..." |
I think I found the problem with the walking thing throwing out numbers.
Not sure exactly how or why, but I had made a DIR under settings. Guess I didn't know what I were doing, because after delet ... |
Topic: Automapper, Room delays and "go ..." |
Mukke
Replies: 4
Views: 2191
|
Forum: zMUD General Discussion Posted: Tue Jan 20, 2004 8:04 pm Subject: Automapper, Room delays and "go ..." |
Kronos, thanks for your help, but I'm afraid I don't quite get it.
Where should I enter this? on the map somehow or? I'm really lost. And will this help me when the delay one place is 80 seconds? A ... |
Topic: Automapper, Room delays and "go ..." |
Mukke
Replies: 4
Views: 2191
|
Forum: zMUD General Discussion Posted: Mon Jan 19, 2004 8:09 pm Subject: Automapper, Room delays and "go ..." |
I just installed zmud 6.62 in the hope that it would be great for playing Dragonrealms, but so far I keep running into the simplest of problems.
I wont bother you with the many error messages and s ... |
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