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  Topic: Automapper config in Materia Magica
Kyote

Replies: 1
Views: 4663

PostForum: zMUD General Discussion   Posted: Fri Sep 12, 2008 8:39 am   Subject: Automapper config in Materia Magica
It's been a lonnngggg time since I bought zmud and played muds. I've forgotten quite a bit. Although I dont think I knew zmud good enough to ever have gotten it's automapper to work with Materia Magic ...
  Topic: Adding a record in a DB?
Kyote

Replies: 1
Views: 3832

PostForum: zMUD General Discussion   Posted: Thu Jan 20, 2005 7:03 am   Subject: Adding a record in a DB?
This is just something simple to help me keep track of a few money makers on my mud.
Here's the trigger:

#TRIGGER {You get (%d) silver coins and (%d) gold coins from the corpse of (*).} {#if (%2 & ...
  Topic: Automapper Problem
Kyote

Replies: 0
Views: 3305

PostForum: zMUD General Discussion   Posted: Tue Jan 18, 2005 1:02 am   Subject: Automapper Problem
On my Mud my mapper works fine. Then quits in certain areas. Even reconfiguring doesn't fix those specific areas. Here's some examples

This room it works fine:

Outside the South Gate of Midgaard ...
  Topic: creating #temp triggers?
Kyote

Replies: 5
Views: 7337

PostForum: zMUD General Discussion   Posted: Wed Feb 26, 2003 6:35 am   Subject: creating #temp triggers?
Thanks for the feedback on creating temp triggers in specific classes Mate. I appreciate the help. As to the other, I'll look it over. Thanks for all your help.

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Kyote
  Topic: New #temp problem
Kyote

Replies: 3
Views: 4618

PostForum: zMUD General Discussion   Posted: Wed Feb 26, 2003 5:20 am   Subject: New #temp problem
Now I'm having trouble of a different kind with temp triggers. Here's the mud output and the code:

beezlebob gives you 1 IMP token(s).

#TRIGGER {(%w) gives you 1 IMP token~(s~).} {token;#temp {I ...
  Topic: Help with sound trigger.
Kyote

Replies: 4
Views: 8110

PostForum: zMUD General Discussion   Posted: Wed Feb 26, 2003 1:29 am   Subject: Help with sound trigger.
Or you can download the Mud Reader and have all tells read aloud to you. Thats what I do. No more missing a tell while your in the middle of a speedwalk or a ferocious battle... :) Download the Mud ...
  Topic: creating #temp triggers?
Kyote

Replies: 5
Views: 7337

PostForum: zMUD General Discussion   Posted: Tue Feb 25, 2003 8:49 pm   Subject: creating #temp triggers?
quote:
quote:This isn't the actual code
Why not? It's almost always easier to solve the real problem than a made-up one. What deep, dark secret are you afraid of giving away by telling us the real ...
  Topic: creating #temp triggers?
Kyote

Replies: 5
Views: 7337

PostForum: zMUD General Discussion   Posted: Tue Feb 25, 2003 3:11 am   Subject: creating #temp triggers?
I want to make a temp trigger using the contents of a variable. This trigger will be created using another characters name when they give me something. This doesn't work

#temp {@playername bows to ...
  Topic: stringlist help needed?
Kyote

Replies: 7
Views: 10017

PostForum: zMUD General Discussion   Posted: Wed Aug 21, 2002 9:52 pm   Subject: stringlist help needed?
That did it Kjata. Thanks alot Mate.



Kyote
  Topic: stringlist help needed?
Kyote

Replies: 7
Views: 10017

PostForum: zMUD General Discussion   Posted: Wed Aug 21, 2002 5:25 pm   Subject: stringlist help needed?
I have a problem. I changed a few things and here's what I get..

-- TICK!!
finger foreign
They aren't here.
finger horror
finger coins
finger lepr
Finished

6336/6336hp 5594/5641mn 4820/482 ...
  Topic: stringlist help needed?
Kyote

Replies: 7
Views: 10017

PostForum: zMUD General Discussion   Posted: Wed Aug 21, 2002 4:49 pm   Subject: stringlist help needed?
Thanks ALOT Kjata. I understand how it works now. But whats this line, or rather, %trigger represent? I couldn't find it in the help files.

(%trigger =~ "Pull that again"




Kyote
  Topic: Capturing text to another window
Kyote

Replies: 3
Views: 5670

PostForum: zMUD General Discussion   Posted: Wed Aug 21, 2002 4:00 pm   Subject: Capturing text to another window
Thanks Guys. It works like a dream!!!



Kyote
  Topic: stringlist help needed?
Kyote

Replies: 7
Views: 10017

PostForum: zMUD General Discussion   Posted: Tue Aug 20, 2002 11:02 pm   Subject: stringlist help needed?
Thanks Kjata. But I'm having trouble understanding this... I don't suppose you or someone else could explain what this does step by step could you?



Kyote
  Topic: stringlist help needed?
Kyote

Replies: 7
Views: 10017

PostForum: zMUD General Discussion   Posted: Tue Aug 20, 2002 9:35 pm   Subject: stringlist help needed?
On the mud I play you can use a command "finger" to see if a mob has repopped or not. I want to have the names of the various mobs in a stringlist;

#VAR moneymakerval {foreign|horror|coin ...
  Topic: Capturing text to another window
Kyote

Replies: 3
Views: 5670

PostForum: zMUD General Discussion   Posted: Tue Aug 20, 2002 8:44 pm   Subject: Capturing text to another window
I'm trying to capture all tells to my TELL window(tabbed). But it only seems to capture some tells sent my way. Heres my trigger;

#TRIGGER {(*) tells you (*)} {#if (%2 = "Pull that again and ...
  Topic: exporting triggers
Kyote

Replies: 4
Views: 6687

PostForum: zMUD General Discussion   Posted: Fri Aug 16, 2002 5:40 am   Subject: exporting triggers
I'm sorry Lightbulb. I misunderstood your instructions. I thought you meant in the settings screen (clicking the settings button) to click on export under file.... when that didn't work I tried right ...
  Topic: exporting triggers
Kyote

Replies: 4
Views: 6687

PostForum: zMUD General Discussion   Posted: Thu Aug 15, 2002 12:53 pm   Subject: exporting triggers
Sorry Lightbulb. That didn't do it. It came close when I had selected 'All' and right clicked on the root folder then chose 'Export' but it just exports a list of each class and the triggers and alias ...
  Topic: exporting triggers
Kyote

Replies: 4
Views: 6687

PostForum: zMUD General Discussion   Posted: Wed Aug 14, 2002 10:56 pm   Subject: exporting triggers
Is there a way to export all triggers, alias's and such into one text file? I keep trying but I can't seem to get everything into one file. I have to cut and paste several txt's together to get what I ...
  Topic: Public computer
Kyote

Replies: 3
Views: 4783

PostForum: zMUD General Discussion   Posted: Sun Aug 11, 2002 9:10 pm   Subject: Public computer
I think you could use an encryption program like PGP to encrypt the whole zmud folder so that noone but you can get into it at all. Either that or install a program called secret folders and it can pr ...
  Topic: String list or #additem help?
Kyote

Replies: 5
Views: 9095

PostForum: zMUD General Discussion   Posted: Mon Jun 03, 2002 5:42 am   Subject: String list or #additem help?
quote:
%item(list,item number)



Ahhh... So I do it like this then?
#var spell %item(spellq,1)
This gives me the first item from the list in the variable spell. Thanks V!!!

--------------- ...
  Topic: String list or #additem help?
Kyote

Replies: 5
Views: 9095

PostForum: zMUD General Discussion   Posted: Mon Jun 03, 2002 5:36 am   Subject: String list or #additem help?
What I mainly need, is to know which commands to look up in the help file for using items from the string list.

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Kyote

Happiness isn't a destination. It's a way of life!!! ...
  Topic: String list or #additem help?
Kyote

Replies: 5
Views: 9095

PostForum: zMUD General Discussion   Posted: Mon Jun 03, 2002 4:07 am   Subject: String list or #additem help?
I'm trying to make a spell queue to keep track of running spells and whether they've been successful or not then recast if not... Thats not the important thing nor what I'm having trouble with... yet! ...
  Topic: string list and #IF help please?
Kyote

Replies: 2
Views: 5066

PostForum: zMUD General Discussion   Posted: Sat Jan 19, 2002 4:47 am   Subject: string list and #IF help please?
Ahhh!!!! Thanks Vijilante!!!! Now it makes sense. :) Thanks for your time!

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Kyote

Happiness isn't a destination. It's a way of life!!! In other words... Don't live until ...
  Topic: Back to Pen and paper mapping...
Kyote

Replies: 4
Views: 7011

PostForum: zMUD General Discussion   Posted: Sat Jan 19, 2002 1:58 am   Subject: Back to Pen and paper mapping...
You have to make the 'Alas, you cannot go that way' into a trigger and add the #nomap command. Actually, I add #nomap;#nomap to make absolutely sure it stops the occasional accidental room where there ...
  Topic: string list and #IF help please?
Kyote

Replies: 2
Views: 5066

PostForum: zMUD General Discussion   Posted: Sat Jan 19, 2002 1:53 am   Subject: string list and #IF help please?
A few days ago I posted this
http://www.zuggsoft.com/forum/topic.asp?TOPIC_ID=5177&FORUM_ID=7&CAT_ID=1&Topic_Title=String+list%3F%3F%3F&Forum_Title=zMUD+General+Discussion

And one ...
 
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