| Author |
Message |
Topic: Achaean channel capture - Mod from Lalaynya's |
Kelemvor
Replies: 37
Views: 111329
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Forum: Finished MUD Scripts Posted: Sat Mar 27, 2004 9:45 am Subject: Achaean channel capture - Mod from Lalaynya's |
I have managed to find my problem yours might be the same
#CLASS {Communication|Cap} {disable}
#TRIGGER {*} {#CAPTURE Channels}
#CLASS 0
The problem i found was that this trigger was not put i ... |
Topic: Channel Capture Help!!! |
Kelemvor
Replies: 3
Views: 8017
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Forum: zMUD General Discussion Posted: Thu Mar 25, 2004 2:49 pm Subject: Channel Capture Help!!! |
Yeah i did the #T- cap bit to, but the trigger
#TRIGGER {*} {#CAPTURE Channels}
for some reason was not classed in cap.
Its all sorted now thanks for the help.
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Topic: Channel Capture Help!!! |
Kelemvor
Replies: 3
Views: 8017
|
Forum: zMUD General Discussion Posted: Thu Mar 25, 2004 12:55 pm Subject: Channel Capture Help!!! |
Im looking for a bit of help with the script below, its from the Finished scripts section of this forum.
I can get it to make the new window, and it captures the text, adding time stamps to tells, ... |
Topic: Achaean channel capture - Mod from Lalaynya's |
Kelemvor
Replies: 37
Views: 111329
|
Forum: Finished MUD Scripts Posted: Tue Mar 23, 2004 8:18 pm Subject: Achaean channel capture - Mod from Lalaynya's |
I have used the script from the original message, but it is capturing every thing the MUD(Aetolia) send to the main window.
Any ideas??????
Kel |
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