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  Topic: Mapper
JustMe

Replies: 2
Views: 3046

PostForum: zMUD General Discussion   Posted: Fri Feb 20, 2004 8:24 pm   Subject: Mapper
Did exactly what you asked.

Closed the mapper and reopened - there were still no link. Checked the map properties - no link aswell, in both rooms.

It replaces the room ok but doesn't create crea ...
  Topic: Mapper
JustMe

Replies: 2
Views: 3046

PostForum: zMUD General Discussion   Posted: Fri Feb 20, 2004 2:20 pm   Subject: Mapper
I have a question about 7.01 automapper.

I'm creating map from scripts using scripts and #makeroom.

In older version, if i have 2 rooms standing next to each other, if i create room in directio ...
  Topic: ZMud 6.40 mapper problem?
JustMe

Replies: 1
Views: 2422

PostForum: zMUD General Discussion   Posted: Thu Jan 23, 2003 11:35 am   Subject: ZMud 6.40 mapper problem?
I switched from ZMud 6.16 version to ZMud 6.40, and have encountered the following probelm with mapper slowwaliking.

I have several zones. For example, i'm standing in any room in zone #1. I open t ...
  Topic: Slowwalking problem when zonechange
JustMe

Replies: 0
Views: 2226

PostForum: zMUD General Discussion   Posted: Wed Oct 09, 2002 6:28 pm   Subject: Slowwalking problem when zonechange
I'm using slowwalking in mud(#wal roomname or
doubleclick on room in mapper).

In every room i trigger word exits and send #ok, so mapper proceeds to next room.

Everything is working perfectly, ...
  Topic: matching pattern list
JustMe

Replies: 1
Views: 2688

PostForum: zMUD General Discussion   Posted: Wed Jul 24, 2002 5:11 pm   Subject: matching pattern list
i have a list of patterns i gotta trigger.
using #tr {{@list}} works only if list elements doesnt contain wildcard characters, like :
"%w attacks|%w attacks %w" etc.


Is this future im ...
  Topic: %line, %line2, %line3 question
JustMe

Replies: 3
Views: 3775

PostForum: zMUD General Discussion   Posted: Tue Jul 23, 2002 4:56 pm   Subject: %line, %line2, %line3 question
i'l explain what i wanna do:

output:
Somebody kicks your arm.
Your arm is broken.

There are many possibilities for line1(depending on a class and weapon), eg:
Somebody strikes your arm.
Your ...
  Topic: %line, %line2, %line3 question
JustMe

Replies: 3
Views: 3775

PostForum: zMUD General Discussion   Posted: Mon Jul 22, 2002 8:15 pm   Subject: %line, %line2, %line3 question
The manual says, that %linexx gives the last(or one before last)line received from the MUD. I have found out, that %linexx also gives echo from commands.

The problem is the following:
normally, t ...
  Topic: Pattern matching...
JustMe

Replies: 3
Views: 3529

PostForum: zMUD General Discussion   Posted: Thu May 16, 2002 9:27 am   Subject: Pattern matching...
I have the stringlist variable holding the patterns(i.e patterns = "tells you|shouts"). What i want is using #if test, if some string matches one of the patterns in that variable.
According ...
  Topic: #ad trigger
JustMe

Replies: 3
Views: 3786

PostForum: zMUD General Discussion   Posted: Mon Apr 15, 2002 10:16 am   Subject: #ad trigger
works perfectly! big hugs to TonDiening for adding newflavor to my dartmud world. :)

Thank you, Yog.

  Topic: #ad trigger
JustMe

Replies: 3
Views: 3786

PostForum: zMUD General Discussion   Posted: Mon Apr 15, 2002 6:01 am   Subject: #ad trigger
Newbie here so be easy on me.

Trying to create a trigger to create a variable and keep add of number of times it triggers.

* You think your %1 skill has improved. *

Where %1 could be any numb ...
 
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