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  Topic: help with an exp tnl status
Ithilidin

Replies: 26
Views: 38979

PostForum: zMUD General Discussion   Posted: Mon Jan 06, 2003 9:03 pm   Subject: help with an exp tnl status
Thank you very much for the patience and time for helping get this right. I am sorry that it took longer than it should have to get this right.

  Topic: help with an exp tnl status
Ithilidin

Replies: 26
Views: 38979

PostForum: zMUD General Discussion   Posted: Mon Jan 06, 2003 8:53 pm   Subject: help with an exp tnl status
I just realized the problem I am having. Any number over 999 gains a comma within the number in this mud. It subtracted any number less than 999 just fine, any number over 999 and it wouldn't do it. ...
  Topic: help with an exp tnl status
Ithilidin

Replies: 26
Views: 38979

PostForum: zMUD General Discussion   Posted: Mon Jan 06, 2003 8:40 pm   Subject: help with an exp tnl status
I deleted all the triggers, reset them as was posted, deleted the variable, then did a score to bring up the line to set the variable.

I went to check to make sure that the variable had been set an ...
  Topic: help with an exp tnl status
Ithilidin

Replies: 26
Views: 38979

PostForum: zMUD General Discussion   Posted: Mon Jan 06, 2003 9:27 am   Subject: help with an exp tnl status
I am sorry to be a pest, but I seem to be a complete and utter idiot when it comes to this. I used the suggestion that Lightbulb had given, and went back to fix the problem that Kjata had said. I do ...
  Topic: help with an exp tnl status
Ithilidin

Replies: 26
Views: 38979

PostForum: zMUD General Discussion   Posted: Sun Jan 05, 2003 11:51 am   Subject: help with an exp tnl status
Sorry, I forgot to add to the above that I am still using zmud 4.62. (I never got to liking the newer and fancier versions)

  Topic: help with an exp tnl status
Ithilidin

Replies: 26
Views: 38979

PostForum: zMUD General Discussion   Posted: Sun Jan 05, 2003 11:49 am   Subject: help with an exp tnl status
I am having a problem with this as well.

rigger:
^* You have * experience points and need (%d) to advance.
#VAR tnl %1

^You receive (%d) experience points.
#VAR exp %1;#VAR exptnl %eval(@tnl- ...
 
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