| Author |
Message |
Topic: Trigger and #ECHO/#SHOW/#SAY in same line? |
Hron
Replies: 1
Views: 3844
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Forum: CMUD General Discussion Posted: Tue Feb 24, 2015 7:39 pm Subject: Trigger and #ECHO/#SHOW/#SAY in same line? |
Hello,
Quick question: how to trigger something and write in same line?
For egzample this is how it looks now:
[346/346hp 314/314mp 262mv 953xp][30g 1895s][0t][---] i
Inventory:
Svi ... |
Topic: Moving with speedwalks and maper |
Hron
Replies: 5
Views: 6279
|
Forum: CMUD General Discussion Posted: Sun Feb 15, 2015 3:59 pm Subject: Moving with speedwalks and maper |
Hi, i have one more question.
This is how i do things now:
(the names are not relevant ofc)
Character is in location A.
#WALK area B
Here a trigger at location to: #SLOW 5n5s
Here a trigger th ... |
Topic: Map for 2 characters |
Hron
Replies: 1
Views: 3482
|
Forum: CMUD General Discussion Posted: Sat Feb 14, 2015 7:32 pm Subject: Map for 2 characters |
Hi,
Is there a way for map to work with 2 logged characters?
At now it works only with main window, and on top of that if i try to edit (pencil walk icon) it goes wild with errors and CMUD crashes ... |
Topic: Moving with speedwalks and maper |
Hron
Replies: 5
Views: 6279
|
Forum: CMUD General Discussion Posted: Mon Feb 02, 2015 1:40 am Subject: Moving with speedwalks and maper |
Seriously thanks :)
I spent hours trying to do things with #SLOW #STEP and #PATH... |
Topic: Moving with speedwalks and maper |
Hron
Replies: 5
Views: 6279
|
Forum: CMUD General Discussion Posted: Sat Jan 31, 2015 10:25 pm Subject: Moving with speedwalks and maper |
Is there a command to move to a specific room?
Obviously i need that for some kind of automated farm bot.
Im thinkng about a command that does:
#COMMAND "room number"
and my char speedwalks to tha ... |
Topic: Help with Kill/XP track database |
Hron
Replies: 1
Views: 3353
|
Forum: CMUD General Discussion Posted: Sun Jan 25, 2015 9:16 pm Subject: Help with Kill/XP track database |
Hi, im struggling with creation of database for kills and xp gained.
this is output from mud i play:
Your kick DISMEMBERS bodyguard!
Bodyguard IS DEAD!!
You receive 2 experience points.
I ... |
Topic: Mapping out Labritynths |
Hron
Replies: 3
Views: 4830
|
Forum: CMUD General Discussion Posted: Sat Jan 24, 2015 12:13 am Subject: Mapping out Labritynths |
Thanks!
Another question. It seams i broke something i think.
In configuration i have
Speedwalking: Slow
Automatic step: Match first line of room desc (names sometimes pop in same line as prompt ... |
Topic: Mapping out Labritynths |
Hron
Replies: 3
Views: 4830
|
Forum: CMUD General Discussion Posted: Thu Jan 22, 2015 11:25 pm Subject: Mapping out Labritynths |
Hi,
In mud i play random labirynths exist. I know its imposible to map it, becouse there are mobprogs that randomly change exits, but...
Is it posible to map an Entrance to labirynth and Exit from ... |
Topic: Sending "Enter" in Trigger |
Hron
Replies: 4
Views: 5612
|
Forum: CMUD General Discussion Posted: Sat Jan 17, 2015 3:35 pm Subject: Sending "Enter" in Trigger |
| Thx again! |
Topic: Sending "Enter" in Trigger |
Hron
Replies: 4
Views: 5612
|
Forum: CMUD General Discussion Posted: Fri Jan 16, 2015 2:40 am Subject: Sending "Enter" in Trigger |
Thanks,
That solves send "Enter" problem :) |
Topic: Sending "Enter" in Trigger |
Hron
Replies: 4
Views: 5612
|
Forum: CMUD General Discussion Posted: Fri Jan 16, 2015 1:47 am Subject: Sending "Enter" in Trigger |
Hello guys,
I have a problem with creating a trigger. This is what i have:
( 2) helm czarnego pionka [10]
( 2) szata czarnego pionka [10]
( 2) zbroj ... |
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