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  Topic: Ignoring extra room information with automapper.
Deavr

Replies: 4
Views: 8064

PostForum: zMUD General Discussion   Posted: Wed Oct 01, 2003 12:21 am   Subject: Ignoring extra room information with automapper.
Thanks for the thought but unfortunately no, and these days more and more of them are not even in Proper Case. It's a deliberate conspiracy I tell you to make mapping difficult. Wink
  Topic: Ignoring extra room information with automapper.
Deavr

Replies: 4
Views: 8064

PostForum: zMUD General Discussion   Posted: Tue Sep 30, 2003 8:31 am   Subject: Ignoring extra room information with automapper.
Thanks for suggestions

But I'm using 6.16 so no conditions. I'v tried mapping on 6.62 and with all the respect in the world to Zugg ... it bites .

I tried the first two triggers and it will not ...
  Topic: Ignoring extra room information with automapper.
Deavr

Replies: 4
Views: 8064

PostForum: zMUD General Discussion   Posted: Fri Sep 26, 2003 3:36 am   Subject: Ignoring extra room information with automapper.
A typical room from my diku mud in brief mode looks like:

A foul, twisting alley



<758/774hp 845/973m 605/844mv 15113tnl 6 AM standing>

By using auto configure in full mode with di ...
  Topic: I just wanted to say Thank You to Charbal.
Deavr

Replies: 1
Views: 3947

PostForum: zMUD General Discussion   Posted: Mon Sep 22, 2003 3:28 am   Subject: I just wanted to say Thank You to Charbal.
One other point, I was afraid it would mess up the links but no, by some magic all the links updated too.
I'm so happy.
  Topic: I just wanted to say Thank You to Charbal.
Deavr

Replies: 1
Views: 3947

PostForum: zMUD General Discussion   Posted: Mon Sep 22, 2003 3:12 am   Subject: I just wanted to say Thank You to Charbal.
I had exactly the problem with bringing together a large number of maps into one map with duplicate room numbers. This was messing up my autoflee room selecting script.

I searched and found the li ...
  Topic: Downloading ZMud 6.62
Deavr

Replies: 1
Views: 3967

PostForum: zMUD General Discussion   Posted: Thu May 22, 2003 2:17 am   Subject: Downloading ZMud 6.62
Nevermind got it to work by just typing:
http://www.zuggsoft.com/files/zmud662.exe

  Topic: Downloading ZMud 6.62
Deavr

Replies: 1
Views: 3967

PostForum: zMUD General Discussion   Posted: Thu May 22, 2003 2:15 am   Subject: Downloading ZMud 6.62
I've been trying for two days now, and it just seems to time out when I click on the download button.
I tried heaps of the Mirror, either broken links or Ver 6.16.
The 'how to make a mirror' page he ...
  Topic: Loose the last char of previous string in a list
Deavr

Replies: 2
Views: 4157

PostForum: zMUD General Discussion   Posted: Tue May 20, 2003 7:37 am   Subject: Loose the last char of previous string in a list
I'm using the below script to set a stringlist of targets:
#ONINPUT {^t(%d) (%w)$} {#gag;#var targetlist %replaceitem( %2, %1, @targetlist);#Echo Target %1 = %item( @targetlist, %1)}

My intent is ...
  Topic: Char names/icons getting mixed up.
Deavr

Replies: 4
Views: 5474

PostForum: zMUD General Discussion   Posted: Fri Nov 01, 2002 7:17 am   Subject: Char names/icons getting mixed up.
I was writing the below and figured it out, I had saved layout using the Layout-->Save Layout... menu option, this was causing my problem, I de-selected the 'Use Layout' checkbox and the chars all ...
  Topic: Char names/icons getting mixed up.
Deavr

Replies: 4
Views: 5474

PostForum: zMUD General Discussion   Posted: Mon Oct 28, 2002 5:33 am   Subject: Char names/icons getting mixed up.
I have a problem with two icons for two chars for the same mud.

When I click on 'Char1' it seems to open 'Char2'. Even in offline mode for Char1, I type #char resulting in Char2.

I once deleted ...
  Topic: Inserting a colored word in the middle of text
Deavr

Replies: 1
Views: 5250

PostForum: zMUD General Discussion   Posted: Fri Oct 18, 2002 7:17 am   Subject: Inserting a colored word in the middle of text
I have this trigger to effectivly insert the '*Fly*' after I see 'potion of lightness'. It is desirable not to put an echo on the next line for spam reasons.
I would really like to color the '*fly*' ...
 
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