| Author |
Message |
Topic: MXP links in #SAYs |
Carpesimia
Replies: 5
Views: 3800
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Forum: CMUD General Discussion Posted: Wed Apr 23, 2025 2:13 pm Subject: MXP links in #SAYs |
| Actually, nevermind the above. I was researching more about how MXP works, when i found that the #MXP command can be used to send both insecure and secure stuff to the screen without the need for mud ... |
Topic: MXP links in #SAYs |
Carpesimia
Replies: 5
Views: 3800
|
Forum: CMUD General Discussion Posted: Wed Apr 23, 2025 12:44 am Subject: MXP links in #SAYs |
Ok So got this working. Next is a more specific MXP question. Id like to add some spacing and maybe some coloring? Something like:
<BR><BR><color fore="#ffff00"><send 'comm ... |
Topic: MXP links in #SAYs |
Carpesimia
Replies: 5
Views: 3800
|
Forum: CMUD General Discussion Posted: Tue Apr 22, 2025 9:50 pm Subject: MXP links in #SAYs |
| Once again, you the man! I'ma go play with this :) |
Topic: MXP links in #SAYs |
Carpesimia
Replies: 5
Views: 3800
|
Forum: CMUD General Discussion Posted: Mon Apr 21, 2025 11:46 pm Subject: MXP links in #SAYs |
I dont know if this is even possible, but im gonna try anyways.
So I have some triggers on some common events, since they can get lost in the scroll. I dont want to always respond to them, but i w ... |
Topic: round to round iunt adjusting per round... |
Carpesimia
Replies: 5
Views: 3916
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Forum: CMUD General Discussion Posted: Tue Apr 15, 2025 8:44 pm Subject: round to round iunt adjusting per round... |
| Does gxpsp increase each round? If not, yeah, this is just two static values like Shalimar said. |
Topic: unbold %ansi without reset |
Carpesimia
Replies: 3
Views: 2857
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Forum: CMUD General Discussion Posted: Mon Apr 14, 2025 8:43 pm Subject: unbold %ansi without reset |
| So, here's the thing. The above is simplified code, and i was trying to find a way to build a string, including ansi codes, and pass that to a #SAY, or to a #WINDOW, etc. The issue is that when pre- ... |
Topic: unbold %ansi without reset |
Carpesimia
Replies: 3
Views: 2857
|
Forum: CMUD General Discussion Posted: Mon Apr 14, 2025 5:31 pm Subject: unbold %ansi without reset |
Ok, so hopefully this is an easy one.
So, let's take this:
#say %ansi(gray) This is gray %ansi(bold,green) this is bold green, but %ansi(gray) this is no longer gray, but bold white.
Is there ... |
Topic: how to capture an amount and add it to the status windo |
Carpesimia
Replies: 3
Views: 2845
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Forum: CMUD General Discussion Posted: Thu Apr 10, 2025 12:11 pm Subject: how to capture an amount and add it to the status windo |
| Are you writing to the bar or using a button to display the info? If you use a button, it will auto update as you update the variable. |
Topic: Multi Line Capture |
Carpesimia
Replies: 10
Views: 5849
|
Forum: CMUD General Discussion Posted: Thu Apr 10, 2025 11:47 am Subject: Multi Line Capture |
| Thank you again. %null is what I was looking for. #UNVAR seemed to send a message to the screen every other time I used it (and only seemed to work when the message was sent). the %null works perf ... |
Topic: Multi Line Capture |
Carpesimia
Replies: 10
Views: 5849
|
Forum: CMUD General Discussion Posted: Wed Apr 09, 2025 4:12 pm Subject: Multi Line Capture |
| You are absolutely awesome. This one has gotten me most of the way there. This data is ephemeral and only needed for a short time, so I'd rather use lists than the DB. Which is good, I've got it wo ... |
Topic: Multi Line Capture |
Carpesimia
Replies: 10
Views: 5849
|
Forum: CMUD General Discussion Posted: Tue Apr 08, 2025 7:28 pm Subject: Multi Line Capture |
| Hmm. So, with further investigation, i noticed "repeat within line" on the inside trigger smehow got turned off. When i turn it back on, I ONLY see the very first item on the very first line. Not t ... |
Topic: Multi Line Capture |
Carpesimia
Replies: 10
Views: 5849
|
Forum: CMUD General Discussion Posted: Tue Apr 08, 2025 6:59 pm Subject: Multi Line Capture |
Ok I got impatient. Please bear with my dumb questions.
First, what is the "$varname" notation? Thats new to me. Ive been using #TEMP and #VAR variables exclusively. -- Found this in the help! ... |
Topic: Multi Line Capture |
Carpesimia
Replies: 10
Views: 5849
|
Forum: CMUD General Discussion Posted: Tue Apr 08, 2025 6:11 pm Subject: Multi Line Capture |
| Thank you, Shalimar. I'll absolutely try this tonight! |
Topic: Multi Line Capture |
Carpesimia
Replies: 10
Views: 5849
|
Forum: CMUD General Discussion Posted: Tue Apr 08, 2025 1:42 am Subject: Multi Line Capture |
Yeah, I've searched, but honestly I dont see what I am looking for, so figured I post something.
So for my current need, I am trying to capture the inventory I am carrying, so I can find (and drop) ... |
Topic: MXP Breaks causes permanent underscores |
Carpesimia
Replies: 6
Views: 3842
|
Forum: CMUD General Discussion Posted: Tue Mar 11, 2025 1:40 am Subject: MXP Breaks causes permanent underscores |
hi Shalimar
Yes, I know the tags are in the wrong order:
The send is malformed, because the close for the send is inside the color tag.
So, if the mud screws up and sends me the malformed tag, ... |
Topic: MXP Breaks causes permanent underscores |
Carpesimia
Replies: 6
Views: 3842
|
Forum: CMUD General Discussion Posted: Mon Mar 10, 2025 7:38 pm Subject: MXP Breaks causes permanent underscores |
| So, gave to the mud programmers. Basically, its not just making everything underscore. Its making everything a link because it never sees a close to the first link, if Im understanding it correctly. ... |
Topic: MXP Breaks causes permanent underscores |
Carpesimia
Replies: 6
Views: 3842
|
Forum: CMUD General Discussion Posted: Mon Mar 10, 2025 7:10 pm Subject: MXP Breaks causes permanent underscores |
First, thanks for responding! Much appreciated.
Second, I don't have a trigger. I am just using the mud, and in a couple of spots (one in a room description) it just goes wonky on me and from the ... |
Topic: MXP Breaks causes permanent underscores |
Carpesimia
Replies: 6
Views: 3842
|
Forum: CMUD General Discussion Posted: Sun Mar 09, 2025 7:45 pm Subject: MXP Breaks causes permanent underscores |
| So, ran into an issue on an Abermud with MXP. I have found two specific spots that, with MXP enabled, turns on underscores for everything on the mud. I turned on debugging, and the following line tu ... |
Topic: Guage problems |
Carpesimia
Replies: 6
Views: 4516
|
Forum: CMUD General Discussion Posted: Sat Feb 08, 2025 8:29 pm Subject: Guage problems |
| Regardless, appreciate your input. Gives me some insight into whats going on going forward when I get more creative with my scripting. |
Topic: Guage problems |
Carpesimia
Replies: 6
Views: 4516
|
Forum: CMUD General Discussion Posted: Sat Feb 08, 2025 3:34 am Subject: Guage problems |
| The issue wasnt about where the vars were, its about them not existing. I wanted the vars in the default package, since they would remain per-user. The issue is the gauges would be initialized befor ... |
Topic: Guage problems |
Carpesimia
Replies: 6
Views: 4516
|
Forum: CMUD General Discussion Posted: Thu Feb 06, 2025 9:29 pm Subject: Guage problems |
Ok, so I figured it out. Well, I figured one way out.
So, I put the gauges in a class all their own, in my shared package.
I deleted the variables out of the shared package.
I moved my prompt tr ... |
Topic: Guage problems |
Carpesimia
Replies: 6
Views: 4516
|
Forum: CMUD General Discussion Posted: Thu Feb 06, 2025 8:15 pm Subject: Guage problems |
Ok, so here's the set-up:
I have a specific package for each mud i frequent. I add this package to each character on a given mud, so all my triggers/aliases/etc are in one place for editing purpos ... |
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