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  Topic: Ansi Color Tracking Script
Bruner

Replies: 3
Views: 4593

PostForum: zMUD General Discussion   Posted: Thu Jan 15, 2004 10:26 pm   Subject: Ansi Color Tracking Script
Well, I was kind of supid, and didn't check if your solution was correct. And I haven't tested it yet, but It was sorting by names.. and infact, the "a human" trigger was last.. so, Maybe that was it ...
  Topic: Ansi Color Tracking Script
Bruner

Replies: 3
Views: 4593

PostForum: zMUD General Discussion   Posted: Thu Jan 15, 2004 10:22 pm   Subject: Ansi Color Tracking Script
Yeah.. I always clear out my Previous scripts before implimenting new ones... So I am pretty sure it isn't that...

I played with it a little, and I disabled all of the tracking triggers but the "a ...
  Topic: Ansi Color Tracking Script
Bruner

Replies: 3
Views: 4593

PostForum: zMUD General Discussion   Posted: Thu Jan 15, 2004 9:23 pm   Subject: Ansi Color Tracking Script
Alright, bare with me.. this is going to be difficult to explain.

What I want, is for the output to look like the bit below.

There are some tracks of a ridden mount leaving >>EAST>> ...
  Topic: Help with a locating script
Bruner

Replies: 4
Views: 6448

PostForum: zMUD General Discussion   Posted: Mon Oct 13, 2003 11:00 pm   Subject: Help with a locating script
*BUMP*

I would really like to see both of the scritps he mentioned in a finished product. The one where he locates a bunch of stuff, then publicly annouces it and the one where he reports when a ...
  Topic: capturing ansi color specific text
Bruner

Replies: 2
Views: 4393

PostForum: zMUD General Discussion   Posted: Sat Oct 11, 2003 10:56 pm   Subject: capturing ansi color specific text
Thank you for Answering so quickly. And I'm sure that works. I'll get home and try it out. But I'd also like to know the store behind it... I'd like know in with the examples I showed, what code m ...
  Topic: capturing ansi color specific text
Bruner

Replies: 2
Views: 4393

PostForum: zMUD General Discussion   Posted: Sat Oct 11, 2003 10:05 pm   Subject: capturing ansi color specific text
I was wondering if there is a way to capture ansi colored text. I turned off that "Emulate Control Codes" to get the ansi. But I have no clue how to use it. I would like to get it so it tags a cert ...
  Topic: Substitution and variables.
Bruner

Replies: 3
Views: 4335

PostForum: zMUD General Discussion   Posted: Sun Oct 05, 2003 7:46 am   Subject: Substitution and variables.
Thanks guys. It was just the #PSUB that screwed me up. I used #sub, and it works great. Seems like a lot of explaining for a simple problem. :)


Thanks again

Bruner
  Topic: Substitution and variables.
Bruner

Replies: 3
Views: 4335

PostForum: zMUD General Discussion   Posted: Sun Oct 05, 2003 6:30 am   Subject: Substitution and variables.
I'm trying to write a trigger with some variables that will basically leave a line untouched, but add something right after it.
The output from the mud is:

---------------------------------------- ...
  Topic: complexe mapping problem
Bruner

Replies: 2
Views: 3894

PostForum: zMUD General Discussion   Posted: Tue Sep 23, 2003 11:48 pm   Subject: complexe mapping problem
I was looking through all the other posts, to try and solve this whole deal on my own. I saw the #tag command. It seemed complicated to me, but I think I might have it. Does this look right?

#T ...
  Topic: complexe mapping problem
Bruner

Replies: 2
Views: 3894

PostForum: zMUD General Discussion   Posted: Tue Sep 23, 2003 10:25 pm   Subject: complexe mapping problem
My problem is that sometimes the mapper doesn't get all the exits. In the mud, Achaea, they must use some sort of word wrap that is a pain in everyones butt when you get right down to it. See, I co ...
  Topic: description question
Bruner

Replies: 1
Views: 2907

PostForum: zMUD General Discussion   Posted: Sun Sep 21, 2003 6:43 pm   Subject: description question
Alright. So I was just wondering if there is a command to make all the text after a certain anything go on the next line. What I have is:

#TRIGGER {blanketing you with its life-giving warmth.} {# ...
  Topic: colorering different words on the same trigger
Bruner

Replies: 5
Views: 5898

PostForum: zMUD General Discussion   Posted: Mon Sep 01, 2003 10:36 pm   Subject: colorering different words on the same trigger
Adda Boy. :) You know it. The best and the only true Mud out there. I really want that dagger. Splinter, a pain in the butt dagger. lol, would be nice.


Bruner

Wheel of Time Mud
www.w ...
  Topic: colorering different words on the same trigger
Bruner

Replies: 5
Views: 5898

PostForum: zMUD General Discussion   Posted: Mon Sep 01, 2003 10:10 pm   Subject: colorering different words on the same trigger
This should probably be a quick fix. and that's what i like, so here's what i would like.. or something simmilar, since the colors arn't the same:

A gaping maw makes a strange sound as you place a ...
  Topic: Can't get variables to represet what they want.
Bruner

Replies: 2
Views: 3970

PostForum: zMUD General Discussion   Posted: Tue Dec 17, 2002 5:04 pm   Subject: Can't get variables to represet what they want.
Well, i can't say that i'm surprised LightBulb that you both answered so quick, and so precise. I have been looking through the forums for about an hour now just learning about problems and how to so ...
  Topic: Can't get variables to represet what they want.
Bruner

Replies: 2
Views: 3970

PostForum: zMUD General Discussion   Posted: Tue Dec 17, 2002 4:27 pm   Subject: Can't get variables to represet what they want.
I've used Zmud for a while, so i understand most the programming. And I'm sure this is going to be just one little function that i missed. But i can't seem to get my hpnow and my hpmax to be in vari ...
 
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